Use Pass string from unity.c in unity_fixture.c to garuntee colour behavior

This commit is contained in:
Dom Postorivo
2019-04-13 14:29:06 -04:00
parent 8507757c6a
commit 0bd6bf7b2b
3 changed files with 15 additions and 9 deletions
+2 -1
View File
@@ -419,7 +419,8 @@ void UnityConcludeFixtureTest(void)
{
if (UnityFixture.Verbose)
{
UnityPrint(" PASS");
UnityPrint(" ");
UnityPrint(UnityStrPass);
UNITY_EXEC_TIME_STOP();
UNITY_PRINT_EXEC_TIME();
UNITY_PRINT_EOL();