- Made some tweaks to the way the new detail handling works (to make it look nicer, mostly)

- Fixed a big ugly error in the fancy RUN_TEST handler
This commit is contained in:
Mark VanderVoord
2015-12-10 18:12:45 -05:00
parent dfbf21c2a3
commit 28195baaba
12 changed files with 34 additions and 9 deletions
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
CEXCEPTION_T e; \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
setUp(); \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
setUp(); \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
CEXCEPTION_T e; \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
setUp(); \
+1
View File
@@ -8,6 +8,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
setUp(); \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
CEXCEPTION_T e; \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
setUp(); \
+1
View File
@@ -7,6 +7,7 @@
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
CMock_Init(); \
UNITY_CLR_DETAILS(); \
if (TEST_PROTECT()) \
{ \
CEXCEPTION_T e; \