mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-10-01 22:47:22 +00:00
- Fixed script tests to match Shelly's changes
This commit is contained in:
@@ -1,54 +1,57 @@
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/* AUTOGENERATED FILE. DO NOT EDIT. */
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/* AUTOGENERATED FILE. DO NOT EDIT. */
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//=======Test Runner Used To Run Each Test Below=====
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//=======Test Runner Used To Run Each Test Below=====
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#define RUN_TEST(TestFunc, TestLineNum) \
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#define RUN_TEST(TestFunc, TestLineNum) \
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{ \
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{ \
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Unity.CurrentTestName = #TestFunc; \
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Unity.CurrentTestName = #TestFunc; \
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Unity.CurrentTestLineNumber = TestLineNum; \
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Unity.CurrentTestLineNumber = TestLineNum; \
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Unity.NumberOfTests++; \
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Unity.NumberOfTests++; \
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if (TEST_PROTECT()) \
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if (TEST_PROTECT()) \
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{ \
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{ \
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CEXCEPTION_T e; \
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CEXCEPTION_T e; \
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||||||
Try { \
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Try { \
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||||||
setUp(); \
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setUp(); \
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||||||
TestFunc(); \
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TestFunc(); \
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||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
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} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
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||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
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if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
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tearDown(); \
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||||||
} \
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} \
|
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UnityConcludeTest(); \
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UnityConcludeTest(); \
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}
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}
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||||||
//=======Automagically Detected Files To Include=====
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//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
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#include "unity.h"
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||||||
#include <setjmp.h>
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#include <setjmp.h>
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#include <stdio.h>
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#include <stdio.h>
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||||||
#include "CException.h"
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#include "CException.h"
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||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
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#include <setjmp.h>
|
||||||
extern void tearDown(void);
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|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Test Reset Option=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
//=======MAIN=====
|
||||||
UnityBegin();
|
int main(void)
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||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
{
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
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||||||
|
UnityBegin();
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||||||
return (UnityEnd());
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RUN_TEST(test_TheFirstThingToTest, 21);
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||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
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||||||
|
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||||||
|
return (UnityEnd());
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||||||
|
}
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|
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@@ -1,50 +1,53 @@
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|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
|
#include <setjmp.h>
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Test Reset Option=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
//=======MAIN=====
|
||||||
UnityBegin();
|
int main(void)
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
{
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
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|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,76 +1,78 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,72 +1,74 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,85 +1,87 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include "one.h"
|
#include "one.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
int GlobalExpectCount;
|
#include "Mockstanky.h"
|
||||||
int GlobalVerifyOrder;
|
|
||||||
char* GlobalOrderError;
|
int GlobalExpectCount;
|
||||||
|
int GlobalVerifyOrder;
|
||||||
//=======External Functions This Runner Calls=====
|
char* GlobalOrderError;
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
GlobalExpectCount = 0;
|
static void CMock_Init(void)
|
||||||
GlobalVerifyOrder = 0;
|
{
|
||||||
GlobalOrderError = NULL;
|
GlobalExpectCount = 0;
|
||||||
Mockstanky_Init();
|
GlobalVerifyOrder = 0;
|
||||||
}
|
GlobalOrderError = NULL;
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,85 +1,87 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Suite Setup=====
|
}
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
//=======Suite Setup=====
|
||||||
a_custom_setup();
|
static int suite_setup(void)
|
||||||
}
|
{
|
||||||
|
a_custom_setup();
|
||||||
//=======Suite Teardown=====
|
}
|
||||||
static int suite_teardown(int num_failures)
|
|
||||||
{
|
//=======Suite Teardown=====
|
||||||
a_custom_teardown();
|
static int suite_teardown(int num_failures)
|
||||||
}
|
{
|
||||||
|
a_custom_teardown();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
suite_setup();
|
int main(void)
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
{
|
||||||
UnityBegin();
|
suite_setup();
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return suite_teardown(UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return suite_teardown(UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,73 +1,75 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST_NO_ARGS
|
#define RUN_TEST_NO_ARGS
|
||||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(__VA_ARGS__); \
|
TestFunc(__VA_ARGS__); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,85 +1,87 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include "one.h"
|
#include "one.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
int GlobalExpectCount;
|
#include "Mockstanky.h"
|
||||||
int GlobalVerifyOrder;
|
|
||||||
char* GlobalOrderError;
|
int GlobalExpectCount;
|
||||||
|
int GlobalVerifyOrder;
|
||||||
//=======External Functions This Runner Calls=====
|
char* GlobalOrderError;
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
GlobalExpectCount = 0;
|
static void CMock_Init(void)
|
||||||
GlobalVerifyOrder = 0;
|
{
|
||||||
GlobalOrderError = NULL;
|
GlobalExpectCount = 0;
|
||||||
Mockstanky_Init();
|
GlobalVerifyOrder = 0;
|
||||||
}
|
GlobalOrderError = NULL;
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,85 +1,87 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Suite Setup=====
|
}
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
//=======Suite Setup=====
|
||||||
a_custom_setup();
|
static int suite_setup(void)
|
||||||
}
|
{
|
||||||
|
a_custom_setup();
|
||||||
//=======Suite Teardown=====
|
}
|
||||||
static int suite_teardown(int num_failures)
|
|
||||||
{
|
//=======Suite Teardown=====
|
||||||
a_custom_teardown();
|
static int suite_teardown(int num_failures)
|
||||||
}
|
{
|
||||||
|
a_custom_teardown();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
suite_setup();
|
int main(void)
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
{
|
||||||
UnityBegin();
|
suite_setup();
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return suite_teardown(UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return suite_teardown(UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,86 +1,88 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
CMock_Init(); \
|
CMock_Init(); \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
CMock_Verify(); \
|
CMock_Verify(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
CMock_Destroy(); \
|
CMock_Destroy(); \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "cmock.h"
|
#include "cmock.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include "three.h"
|
#include "three.h"
|
||||||
#include <four.h>
|
#include <four.h>
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
#include "Mockstanky.h"
|
#include "funky.h"
|
||||||
|
#include <setjmp.h>
|
||||||
//=======External Functions This Runner Calls=====
|
#include "Mockstanky.h"
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheFirstThingToTest(void);
|
extern void setUp(void);
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
|
extern void test_TheSecondThingToTest(void);
|
||||||
//=======Mock Management=====
|
|
||||||
static void CMock_Init(void)
|
|
||||||
{
|
//=======Mock Management=====
|
||||||
Mockstanky_Init();
|
static void CMock_Init(void)
|
||||||
}
|
{
|
||||||
static void CMock_Verify(void)
|
Mockstanky_Init();
|
||||||
{
|
}
|
||||||
Mockstanky_Verify();
|
static void CMock_Verify(void)
|
||||||
}
|
{
|
||||||
static void CMock_Destroy(void)
|
Mockstanky_Verify();
|
||||||
{
|
}
|
||||||
Mockstanky_Destroy();
|
static void CMock_Destroy(void)
|
||||||
}
|
{
|
||||||
|
Mockstanky_Destroy();
|
||||||
//=======Suite Setup=====
|
}
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
//=======Suite Setup=====
|
||||||
a_yaml_setup();
|
static int suite_setup(void)
|
||||||
}
|
{
|
||||||
|
a_yaml_setup();
|
||||||
//=======Test Reset Option=====
|
}
|
||||||
void resetTest()
|
|
||||||
{
|
//=======Test Reset Option=====
|
||||||
CMock_Verify();
|
void resetTest()
|
||||||
CMock_Destroy();
|
{
|
||||||
tearDown();
|
CMock_Verify();
|
||||||
CMock_Init();
|
CMock_Destroy();
|
||||||
setUp();
|
tearDown();
|
||||||
}
|
CMock_Init();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
//=======MAIN=====
|
|
||||||
int main(void)
|
|
||||||
{
|
//=======MAIN=====
|
||||||
suite_setup();
|
int main(void)
|
||||||
Unity.TestFile = "test/testdata/mocksample.c";
|
{
|
||||||
UnityBegin();
|
suite_setup();
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
Unity.TestFile = "test/testdata/mocksample.c";
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
UnityBegin();
|
||||||
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
}
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,60 +1,63 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "one.h"
|
#include "one.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
|
#include "funky.h"
|
||||||
int GlobalExpectCount;
|
#include "stanky.h"
|
||||||
int GlobalVerifyOrder;
|
#include <setjmp.h>
|
||||||
char* GlobalOrderError;
|
|
||||||
|
int GlobalExpectCount;
|
||||||
//=======External Functions This Runner Calls=====
|
int GlobalVerifyOrder;
|
||||||
extern void setUp(void);
|
char* GlobalOrderError;
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Test Reset Option=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
//=======MAIN=====
|
||||||
UnityBegin();
|
int main(void)
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
{
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,63 +1,66 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
|
#include <setjmp.h>
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Suite Setup=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
|
||||||
a_custom_setup();
|
//=======Suite Setup=====
|
||||||
}
|
static int suite_setup(void)
|
||||||
|
{
|
||||||
//=======Suite Teardown=====
|
a_custom_setup();
|
||||||
static int suite_teardown(int num_failures)
|
}
|
||||||
{
|
|
||||||
a_custom_teardown();
|
//=======Suite Teardown=====
|
||||||
}
|
static int suite_teardown(int num_failures)
|
||||||
|
{
|
||||||
//=======Test Reset Option=====
|
a_custom_teardown();
|
||||||
void resetTest()
|
}
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
suite_setup();
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
suite_setup();
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return suite_teardown(UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
|
|
||||||
|
return suite_teardown(UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,51 +1,54 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST_NO_ARGS
|
#define RUN_TEST_NO_ARGS
|
||||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(__VA_ARGS__); \
|
TestFunc(__VA_ARGS__); \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
|
#include <setjmp.h>
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Test Reset Option=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
//=======MAIN=====
|
||||||
UnityBegin();
|
int main(void)
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
{
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,60 +1,63 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "one.h"
|
#include "one.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
|
#include "funky.h"
|
||||||
int GlobalExpectCount;
|
#include "stanky.h"
|
||||||
int GlobalVerifyOrder;
|
#include <setjmp.h>
|
||||||
char* GlobalOrderError;
|
|
||||||
|
int GlobalExpectCount;
|
||||||
//=======External Functions This Runner Calls=====
|
int GlobalVerifyOrder;
|
||||||
extern void setUp(void);
|
char* GlobalOrderError;
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Test Reset Option=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
//=======MAIN=====
|
||||||
UnityBegin();
|
int main(void)
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
{
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,63 +1,66 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
|
#include <setjmp.h>
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Suite Setup=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
|
||||||
a_custom_setup();
|
//=======Suite Setup=====
|
||||||
}
|
static int suite_setup(void)
|
||||||
|
{
|
||||||
//=======Suite Teardown=====
|
a_custom_setup();
|
||||||
static int suite_teardown(int num_failures)
|
}
|
||||||
{
|
|
||||||
a_custom_teardown();
|
//=======Suite Teardown=====
|
||||||
}
|
static int suite_teardown(int num_failures)
|
||||||
|
{
|
||||||
//=======Test Reset Option=====
|
a_custom_teardown();
|
||||||
void resetTest()
|
}
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
suite_setup();
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
suite_setup();
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return suite_teardown(UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
|
|
||||||
|
return suite_teardown(UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,64 +1,67 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
//=======Test Runner Used To Run Each Test Below=====
|
//=======Test Runner Used To Run Each Test Below=====
|
||||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
{ \
|
{ \
|
||||||
Unity.CurrentTestName = #TestFunc; \
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
Unity.NumberOfTests++; \
|
Unity.NumberOfTests++; \
|
||||||
if (TEST_PROTECT()) \
|
if (TEST_PROTECT()) \
|
||||||
{ \
|
{ \
|
||||||
CEXCEPTION_T e; \
|
CEXCEPTION_T e; \
|
||||||
Try { \
|
Try { \
|
||||||
setUp(); \
|
setUp(); \
|
||||||
TestFunc(); \
|
TestFunc(); \
|
||||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||||
} \
|
} \
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||||
{ \
|
{ \
|
||||||
tearDown(); \
|
tearDown(); \
|
||||||
} \
|
} \
|
||||||
UnityConcludeTest(); \
|
UnityConcludeTest(); \
|
||||||
}
|
}
|
||||||
|
|
||||||
//=======Automagically Detected Files To Include=====
|
//=======Automagically Detected Files To Include=====
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "two.h"
|
#include "two.h"
|
||||||
#include "three.h"
|
#include "three.h"
|
||||||
#include <four.h>
|
#include <four.h>
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "CException.h"
|
#include "CException.h"
|
||||||
|
#include "funky.h"
|
||||||
//=======External Functions This Runner Calls=====
|
#include "stanky.h"
|
||||||
extern void setUp(void);
|
#include <setjmp.h>
|
||||||
extern void tearDown(void);
|
|
||||||
extern void test_TheFirstThingToTest(void);
|
//=======External Functions This Runner Calls=====
|
||||||
extern void test_TheSecondThingToTest(void);
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_TheFirstThingToTest(void);
|
||||||
//=======Suite Setup=====
|
extern void test_TheSecondThingToTest(void);
|
||||||
static int suite_setup(void)
|
|
||||||
{
|
|
||||||
a_yaml_setup();
|
//=======Suite Setup=====
|
||||||
}
|
static int suite_setup(void)
|
||||||
|
{
|
||||||
//=======Test Reset Option=====
|
a_yaml_setup();
|
||||||
void resetTest()
|
}
|
||||||
{
|
|
||||||
tearDown();
|
//=======Test Reset Option=====
|
||||||
setUp();
|
void resetTest()
|
||||||
}
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
//=======MAIN=====
|
}
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
suite_setup();
|
//=======MAIN=====
|
||||||
Unity.TestFile = "test/testdata/testsample.c";
|
int main(void)
|
||||||
UnityBegin();
|
{
|
||||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
suite_setup();
|
||||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
Unity.TestFile = "test/testdata/testsample.c";
|
||||||
|
UnityBegin();
|
||||||
return (UnityEnd());
|
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||||
}
|
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user