Fixed initialization of data structure by just doing it manually instead of statically (goodbye compiler warnings!)

This commit is contained in:
Mark VanderVoord
2014-03-07 15:17:25 -05:00
parent 291c2980e0
commit f1c778e100
18 changed files with 21 additions and 18 deletions
+1 -1
View File
@@ -48,8 +48,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -44,8 +44,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -69,8 +69,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -65,8 +65,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -78,8 +78,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -78,8 +78,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -66,8 +66,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
+1 -1
View File
@@ -78,8 +78,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -78,8 +78,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -79,8 +79,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
Unity.TestFile = "test/testdata/mocksample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -54,8 +54,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -57,8 +57,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -45,8 +45,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
+1 -1
View File
@@ -54,8 +54,8 @@ void resetTest()
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -57,8 +57,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
+1 -1
View File
@@ -58,8 +58,8 @@ void resetTest()
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
Unity.TestFile = "test/testdata/testsample.c";
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);