Split memory from fixtures and make it's own addon

This commit is contained in:
mvandervoord
2019-10-30 07:52:07 -04:00
parent 34ebd82d8c
commit fbded74349
21 changed files with 962 additions and 577 deletions
-7
View File
@@ -5,17 +5,10 @@ endif
#DEBUG = -O0 -g
CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar
ifeq ($(OS),Windows_NT)
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar(int)
else
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)
endif
SRC = ../src/unity_fixture.c \
../../../src/unity.c \
unity_fixture_Test.c \
unity_fixture_TestRunner.c \
unity_output_Spy.c \
main/AllTests.c
INC_DIR = -I../src -I../../../src/