mirror of
https://github.com/throwtheswitch/cexception.git
synced 2026-07-27 22:37:50 +00:00
* fixed error where fallback function was showing wrong ID
This commit is contained in:
+5
-5
@@ -13,14 +13,14 @@ void Throw(CEXCEPTION_T ExceptionID)
|
||||
{
|
||||
longjmp(*CExceptionFrames[MY_ID].pFrame, 1);
|
||||
}
|
||||
CEXCEPTION_NO_CATCH_HANDLER(MY_ID);
|
||||
CEXCEPTION_NO_CATCH_HANDLER(ExceptionID);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------
|
||||
// Explanation of what it's all for:
|
||||
//------------------------------------------------------------------------------------------
|
||||
/*
|
||||
#define Try
|
||||
#define Try
|
||||
{ <- give us some local scope. most compilers are happy with this
|
||||
jmp_buf *PrevFrame, NewFrame; <- prev frame points to the last try block's frame. new frame gets created on stack for this Try block
|
||||
unsigned int MY_ID = CEXCEPTION_GET_ID; <- look up this task's id for use in frame array. always 0 if single-tasking
|
||||
@@ -30,12 +30,12 @@ void Throw(CEXCEPTION_T ExceptionID)
|
||||
if (setjmp(NewFrame) == 0) { <- do setjmp. it returns 1 if longjump called, otherwise 0
|
||||
if (&PrevFrame) <- this is here to force proper scoping. it requires braces or a single line to be but after Try, otherwise won't compile. This is always true at this point.
|
||||
|
||||
#define Catch(e)
|
||||
#define Catch(e)
|
||||
else { } <- this also forces proper scoping. Without this they could stick their own 'else' in and it would get ugly
|
||||
CExceptionFrames[MY_ID].Exception = CEXCEPTION_NONE; <- no errors happened, so just set the exception id to NONE (in case it was corrupted)
|
||||
}
|
||||
}
|
||||
else <- an exception occurred
|
||||
{ e = CExceptionFrames[MY_ID].Exception; e=e;} <- assign the caught exception id to the variable passed in.
|
||||
{ e = CExceptionFrames[MY_ID].Exception; e=e;} <- assign the caught exception id to the variable passed in.
|
||||
CExceptionFrames[MY_ID].pFrame = PrevFrame; <- make the pointer in the array point at the previous frame again, as if NewFrame never existed.
|
||||
} <- finish off that local scope we created to have our own variables
|
||||
if (CExceptionFrames[CEXCEPTION_GET_ID].Exception != CEXCEPTION_NONE) <- start the actual 'catch' processing if we have an exception id saved away
|
||||
|
||||
Reference in New Issue
Block a user