/* * Copyright (c) 2016, The OpenThread Authors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holder nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "pch.h" #include "Factory.h" #include "StreamListenerContext.h" #include "DatagramListenerContext.h" #include "StreamClientContext.h" #include "DatagramClientContext.h" using namespace ot; using namespace Concurrency; using namespace Platform; using namespace Windows::ApplicationModel::Core; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; using namespace Windows::Networking::Sockets; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::UI::Xaml::Controls::Primitives; using namespace Windows::UI::Xaml::Data; using namespace Windows::UI::Xaml::Input; using namespace Windows::UI::Xaml::Media; using namespace Windows::UI::Xaml::Navigation; IListenerContext^ Factory::CreateListenerContext( IAsyncThreadNotify^ notify, ListenerArgs^ listenerArgs, Protocol protocol) { if (protocol == Protocol::TCP) { auto listener = ref new StreamSocketListener(); return ref new StreamListenerContext(notify, listener, listenerArgs); } else { auto listener = ref new DatagramSocket(); return ref new DatagramListenerContext(notify, listener, listenerArgs); } } IClientContext^ Factory::CreateClientContext( IAsyncThreadNotify^ notify, ClientArgs^ clientArgs, Protocol protocol) { if (protocol == Protocol::TCP) { auto client = ref new StreamSocket(); return ref new StreamClientContext(notify, client, clientArgs); } else { auto client = ref new DatagramSocket(); return ref new DatagramClientContext(notify, client, clientArgs); } }