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openthread/tests/nexus/platform/nexus_grpc.cpp
T
Jonathan Hui 254043deec [nexus] add gRPC support and live demo (#12898)
This commit introduces gRPC support to the Nexus simulator, enabling
remote control and monitoring of simulations. This infrastructure allows
external tools and visualizers to interact with the simulated network
in real-time.

Key changes:
- Defined `simulation.proto` providing the `NexusService` definition for
  simulation control and event streaming.
- Implemented `GrpcServer` in `nexus_grpc.cpp` which functions as a
  Nexus simulation observer, pushing events to connected clients.
- Added RPCs for dynamic node creation, position updates, node state
  control, and network orchestration (forming and joining).
- Implemented a real-time event stream that includes node state changes,
  link updates, and packet captures (with basic protocol decoding).
- Introduced `nexus_native.cpp` as an entry point for a persistent
  simulation server that can be controlled via gRPC.
- Updated `Core` and `Observer` interfaces to support a list of
  concurrent observers instead of a single instance.
- Enhanced the CMake build system to optionally find and link against
  gRPC and Protobuf, including automatic source generation.
- Updated CI (GitHub Actions) to include build and test steps for the
  new gRPC functionality.
- Added comprehensive unit tests in `test_grpc.cpp` to verify all
  exposed gRPC service methods.
2026-04-16 22:05:19 -05:00

583 lines
17 KiB
C++

/*
* Copyright (c) 2026, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "nexus_grpc.hpp"
#include "nexus_sim.hpp"
#if OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE
#include <cerrno>
#include <chrono>
#include <cstring>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
#include <grpcpp/grpcpp.h>
#include <unistd.h>
#include "nexus_logging.hpp"
#include "nexus_node.hpp"
#include "simulation.grpc.pb.h"
#include "common/clearable.hpp"
#include "common/code_utils.hpp"
#include "mac/mac_frame.hpp"
#include "thread/neighbor_table.hpp"
using namespace std::chrono_literals;
namespace ot {
namespace Nexus {
void GrpcServer::InitEvent(nexus::SimulationEvent &aEvent) { aEvent.set_timestamp_us(Core::Get().GetNowMicro64()); }
nexus::NodeRole GrpcServer::GetEnhancedRole(Node *aNode)
{
const Mle::Mle &mle = aNode->Get<Mle::Mle>();
Mle::DeviceRole role = mle.GetRole();
switch (role)
{
case Mle::kRoleDisabled:
return nexus::ROLE_DISABLED;
case Mle::kRoleDetached:
return nexus::ROLE_DETACHED;
case Mle::kRoleLeader:
return nexus::ROLE_LEADER;
case Mle::kRoleRouter:
return nexus::ROLE_ROUTER;
case Mle::kRoleChild:
if (mle.IsFullThreadDevice())
{
return mle.IsRouterRoleAllowed() ? nexus::ROLE_REED : nexus::ROLE_FED;
}
return mle.IsRxOnWhenIdle() ? nexus::ROLE_MED : nexus::ROLE_SED;
default:
break;
}
return nexus::ROLE_UNKNOWN;
}
class GrpcServer::ServiceImpl final : public nexus::NexusService::Service
{
public:
ServiceImpl(GrpcServer *aServer)
: mServerPtr(aServer)
{
}
grpc::Status StreamEvents(grpc::ServerContext *aContext,
const nexus::StreamRequest * /* aRequest */,
grpc::ServerWriter<nexus::SimulationEvent> *aWriter) override
{
static constexpr uint32_t kPopEventTimeoutMs = 1000;
grpc::Status status = grpc::Status::OK;
auto *queue = mServerPtr->AddEventQueue();
mServerPtr->ClientConnected();
aWriter->SendInitialMetadata();
mServerPtr->DumpState(queue);
while (!aContext->IsCancelled())
{
nexus::SimulationEvent event;
if (mServerPtr->PopEvent(queue, event, kPopEventTimeoutMs))
{
if (!aWriter->Write(event))
{
break;
}
}
else
{
if (!mServerPtr->IsRunning())
{
break;
}
{
std::lock_guard<Simulation> lock(Simulation::Get());
mServerPtr->InitEvent(event);
}
event.mutable_heartbeat();
if (!aWriter->Write(event))
{
break;
}
}
}
mServerPtr->RemoveEventQueue(queue);
mServerPtr->ClientDisconnected();
return status;
}
grpc::Status Reset(grpc::ServerContext * /* aContext */,
const nexus::ResetRequest * /* aRequest */,
nexus::ResetResponse * /* aResponse */) override
{
Log("Reset requested. Signaling simulation loop to restart...");
Simulation::Get().RequestRestart();
return grpc::Status::OK;
}
grpc::Status SetSpeed(grpc::ServerContext * /* aContext */,
const nexus::SetSpeedRequest *aRequest,
nexus::SetSpeedResponse * /* aResponse */) override
{
float speedFactor = aRequest->speed_factor();
if (speedFactor < 0.0f)
{
return grpc::Status(grpc::StatusCode::INVALID_ARGUMENT, "Speed factor cannot be negative");
}
{
std::lock_guard<Simulation> lock(Simulation::Get());
Simulation::Get().SetSpeedFactor(speedFactor);
}
return grpc::Status::OK;
}
grpc::Status SetNodeState(grpc::ServerContext * /* aContext */,
const nexus::SetNodeStateRequest *aRequest,
nexus::SetNodeStateResponse * /* aResponse */) override
{
std::lock_guard<Simulation> lock(Simulation::Get());
Log("SetNodeState: Node %d -> %s", aRequest->node_id(), aRequest->enabled() ? "ENABLE" : "DISABLE");
Core::Get().SetNodeEnabled(aRequest->node_id(), aRequest->enabled());
return grpc::Status::OK;
}
grpc::Status SetNodePosition(grpc::ServerContext * /* aContext */,
const nexus::SetNodePositionRequest *aRequest,
nexus::SetNodePositionResponse * /* aResponse */) override
{
grpc::Status status = grpc::Status::OK;
std::lock_guard<Simulation> lock(Simulation::Get());
Node *node = Core::Get().FindNodeById(aRequest->node_id());
VerifyOrExit(node != nullptr, status = grpc::Status(grpc::StatusCode::NOT_FOUND, "Node not found"));
node->SetPosition(aRequest->x(), aRequest->y());
mServerPtr->OnNodeStateChanged(node);
exit:
return status;
}
grpc::Status CreateNode(grpc::ServerContext * /* aContext */,
const nexus::CreateNodeRequest *aRequest,
nexus::CreateNodeResponse *aResponse) override
{
std::lock_guard<Simulation> lock(Simulation::Get());
Log("CreateNode: x=%f, y=%f", aRequest->x(), aRequest->y());
Node &node = Core::Get().CreateNode();
node.SetPosition(aRequest->x(), aRequest->y());
mServerPtr->OnNodeStateChanged(&node);
aResponse->set_node_id(node.GetId());
Log("CreateNode: done, id=%u", node.GetId());
return grpc::Status::OK;
}
grpc::Status FormNetwork(grpc::ServerContext * /* aContext */,
const nexus::FormNetworkRequest *aRequest,
nexus::FormNetworkResponse * /* aResponse */) override
{
grpc::Status status = grpc::Status::OK;
std::lock_guard<Simulation> lock(Simulation::Get());
Node *node = Core::Get().FindNodeById(aRequest->node_id());
VerifyOrExit(node != nullptr, status = grpc::Status(grpc::StatusCode::NOT_FOUND, "Node not found"));
node->Form();
exit:
return status;
}
grpc::Status JoinNetwork(grpc::ServerContext * /* aContext */,
const nexus::JoinNetworkRequest *aRequest,
nexus::JoinNetworkResponse * /* aResponse */) override
{
grpc::Status status = grpc::Status::OK;
std::lock_guard<Simulation> lock(Simulation::Get());
Node *joiner = Core::Get().FindNodeById(aRequest->node_id());
Node *target = Core::Get().FindNodeById(aRequest->target_node_id());
VerifyOrExit(joiner != nullptr && target != nullptr,
status = grpc::Status(grpc::StatusCode::NOT_FOUND, "Node not found"));
{
static constexpr Node::JoinMode kJoinModes[] = {
Node::kAsFtd, // JOIN_MODE_FTD
Node::kAsMed, // JOIN_MODE_MED
Node::kAsSed, // JOIN_MODE_SED
Node::kAsFed, // JOIN_MODE_FED
};
VerifyOrExit(static_cast<size_t>(aRequest->mode()) < GetArrayLength(kJoinModes),
status = grpc::Status(grpc::StatusCode::INVALID_ARGUMENT, "Invalid join mode"));
Node::JoinMode mode = kJoinModes[aRequest->mode()];
joiner->Join(*target, mode);
}
exit:
return status;
}
private:
GrpcServer *mServerPtr;
};
GrpcServer::GrpcServer(const char *aExecutablePath)
: mRunning(true)
, mClientCount(0)
, mExecutablePath(aExecutablePath != nullptr ? aExecutablePath : "")
{
mService = std::make_unique<ServiceImpl>(this);
grpc::ServerBuilder builder;
builder.AddListeningPort(kDefaultGrpcServerAddress, grpc::InsecureServerCredentials());
builder.RegisterService(mService.get());
mServer = builder.BuildAndStart();
if (mServer)
{
Log("gRPC Server started at %s", kDefaultGrpcServerAddress);
mThread = std::thread([this]() { mServer->Wait(); });
{
std::lock_guard<Simulation> lock(Simulation::Get());
Core::Get().AddObserver(*this);
}
}
else
{
Log("Failed to start gRPC server!");
}
}
GrpcServer::~GrpcServer()
{
{
std::lock_guard<Simulation> lock(Simulation::Get());
Core::Get().RemoveObserver(*this);
}
mRunning = false;
mCv.notify_all();
if (mServer)
{
mServer->Shutdown();
}
if (mThread.joinable())
{
mThread.join();
}
}
void GrpcServer::ClientConnected(void)
{
mClientCount++;
Log("UI connected!");
}
void GrpcServer::ClientDisconnected(void)
{
if (mClientCount.fetch_sub(1) == 1)
{
Log("All UI clients disconnected.");
}
}
void GrpcServer::PushEvent(const nexus::SimulationEvent &aEvent, std::queue<nexus::SimulationEvent> *aTargetQueue)
{
std::lock_guard<std::mutex> lock(mMutex);
if (aTargetQueue != nullptr)
{
if (aTargetQueue->size() >= kMaxQueueSize)
{
aTargetQueue->pop();
}
aTargetQueue->push(aEvent);
}
else
{
for (auto &queue : mClientQueues)
{
if (queue.size() >= kMaxQueueSize)
{
queue.pop();
}
queue.push(aEvent);
}
}
mCv.notify_all();
}
bool GrpcServer::PopEvent(std::queue<nexus::SimulationEvent> *aQueue,
nexus::SimulationEvent &aEvent,
uint32_t aTimeoutMs)
{
bool found = false;
std::unique_lock<std::mutex> lock(mMutex);
VerifyOrExit(mCv.wait_for(lock, std::chrono::milliseconds(aTimeoutMs),
[this, aQueue] { return !aQueue->empty() || !mRunning; }));
VerifyOrExit(mRunning || !aQueue->empty());
aEvent = aQueue->front();
aQueue->pop();
found = true;
exit:
return found;
}
std::queue<nexus::SimulationEvent> *GrpcServer::AddEventQueue(void)
{
std::lock_guard<std::mutex> lock(mMutex);
mClientQueues.emplace_back();
return &mClientQueues.back();
}
void GrpcServer::RemoveEventQueue(std::queue<nexus::SimulationEvent> *aQueue)
{
std::lock_guard<std::mutex> lock(mMutex);
for (auto it = mClientQueues.begin(); it != mClientQueues.end(); ++it)
{
if (&(*it) == aQueue)
{
mClientQueues.erase(it);
break;
}
}
}
void GrpcServer::ClearQueue(void)
{
std::lock_guard<std::mutex> lock(mMutex);
for (auto &queue : mClientQueues)
{
std::queue<nexus::SimulationEvent> empty;
std::swap(queue, empty);
}
}
GrpcServer::PacketInfo GrpcServer::GetPacketInfo(const Mac::Frame &aFrame)
{
PacketInfo info;
if (aFrame.IsAck())
{
info.mProtocol = "IEEE 802.15.4 ACK";
info.mSummary = "ACK";
}
else if (aFrame.GetType() == Mac::Frame::kTypeData)
{
info.mProtocol = "IEEE 802.15.4 Data";
info.mSummary = "Data";
}
else if (aFrame.IsMacCommand())
{
info.mProtocol = "IEEE 802.15.4 Command";
info.mSummary = "Command";
}
else
{
info.mProtocol = "IEEE 802.15.4";
info.mSummary = "Other";
}
if (aFrame.IsSequencePresent())
{
char buf[32];
snprintf(buf, sizeof(buf), " (seq=%u)", aFrame.GetSequence());
info.mSummary += buf;
}
return info;
}
void GrpcServer::PushPacketEvent(uint32_t aSenderId,
uint32_t aDestinationId,
const uint8_t *aData,
uint16_t aLen,
std::queue<nexus::SimulationEvent> *aTargetQueue)
{
nexus::SimulationEvent event;
otRadioFrame radioFrame;
InitEvent(event);
auto *packetEvent = event.mutable_packet_captured();
packetEvent->set_source_node_id(aSenderId);
packetEvent->set_destination_node_id(aDestinationId);
packetEvent->set_raw_payload(aData, aLen);
ClearAllBytes(radioFrame);
radioFrame.mPsdu = const_cast<uint8_t *>(aData);
radioFrame.mLength = aLen;
{
const Mac::Frame &frame = static_cast<const Mac::Frame &>(radioFrame);
PacketInfo info = GetPacketInfo(frame);
packetEvent->set_protocol(info.mProtocol);
packetEvent->set_summary(info.mSummary);
}
PushEvent(event, aTargetQueue);
}
void GrpcServer::PushNodeEvent(Node *aNode, std::queue<nexus::SimulationEvent> *aTargetQueue)
{
nexus::SimulationEvent event;
InitEvent(event);
auto *nodeEvent = event.mutable_node_update();
nodeEvent->set_node_id(aNode->GetId());
nodeEvent->set_role(GetEnhancedRole(aNode));
nodeEvent->set_rloc16(aNode->Get<Mle::Mle>().GetRloc16());
nodeEvent->set_x(aNode->GetPositionX());
nodeEvent->set_y(aNode->GetPositionY());
Log("PushNodeEvent: id=%u, role=%d, x=%f, y=%f", nodeEvent->node_id(), static_cast<int>(nodeEvent->role()),
nodeEvent->x(), nodeEvent->y());
PushEvent(event, aTargetQueue);
}
void GrpcServer::PushLinkUpdate(uint32_t aSrcId,
uint32_t aDstId,
bool aIsActive,
std::queue<nexus::SimulationEvent> *aTargetQueue)
{
Log("PushLinkUpdate: src=%u, dst=%u, active=%d", aSrcId, aDstId, aIsActive);
nexus::SimulationEvent event;
InitEvent(event);
auto *linkEvent = event.mutable_link_update();
linkEvent->set_source_node_id(aSrcId);
linkEvent->set_destination_node_id(aDstId);
linkEvent->set_is_active(aIsActive);
PushEvent(event, aTargetQueue);
}
void GrpcServer::OnHeartbeat(uint64_t aTimestampUs)
{
nexus::SimulationEvent event;
event.set_timestamp_us(aTimestampUs);
event.mutable_heartbeat();
PushEvent(event);
}
void GrpcServer::DumpState(std::queue<nexus::SimulationEvent> *aQueue)
{
std::lock_guard<Simulation> lock(Simulation::Get());
{
nexus::SimulationEvent event;
event.set_timestamp_us(Core::Get().GetNowMicro64());
event.mutable_heartbeat();
PushEvent(event, aQueue);
}
Log("DumpState: Starting sync...");
// 1. Sync Nodes
for (Node &node : Core::Get().GetNodes())
{
PushNodeEvent(&node, aQueue);
}
// 2. Sync Links
for (Node &node : Core::Get().GetNodes())
{
otNeighborInfoIterator iterator = OT_NEIGHBOR_INFO_ITERATOR_INIT;
Neighbor::Info neighborInfo;
while (node.Get<NeighborTable>().GetNextNeighborInfo(iterator, neighborInfo) == kErrorNone)
{
Node *neighborNode =
Core::Get().GetNodes().FindMatching(static_cast<const Mac::ExtAddress &>(neighborInfo.mExtAddress));
if (neighborNode != nullptr)
{
PushLinkUpdate(node.GetId(), neighborNode->GetId(), true, aQueue);
}
}
}
}
void GrpcServer::OnNodeStateChanged(Node *aNode) { PushNodeEvent(aNode); }
void GrpcServer::OnLinkUpdate(uint32_t aSrcId, uint32_t aDstId, bool aIsActive)
{
PushLinkUpdate(aSrcId, aDstId, aIsActive);
}
void GrpcServer::OnPacketEvent(uint32_t aSenderId, uint32_t aDestinationId, const uint8_t *aData, uint16_t aLen)
{
PushPacketEvent(aSenderId, aDestinationId, aData, aLen);
}
void GrpcServer::OnClearEvents(void) { ClearQueue(); }
bool GrpcServer::IsConnected(void) const { return mClientCount > 0; }
} // namespace Nexus
} // namespace ot
#endif // OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE