mirror of
https://github.com/espressif/openthread.git
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254043deec
This commit introduces gRPC support to the Nexus simulator, enabling remote control and monitoring of simulations. This infrastructure allows external tools and visualizers to interact with the simulated network in real-time. Key changes: - Defined `simulation.proto` providing the `NexusService` definition for simulation control and event streaming. - Implemented `GrpcServer` in `nexus_grpc.cpp` which functions as a Nexus simulation observer, pushing events to connected clients. - Added RPCs for dynamic node creation, position updates, node state control, and network orchestration (forming and joining). - Implemented a real-time event stream that includes node state changes, link updates, and packet captures (with basic protocol decoding). - Introduced `nexus_native.cpp` as an entry point for a persistent simulation server that can be controlled via gRPC. - Updated `Core` and `Observer` interfaces to support a list of concurrent observers instead of a single instance. - Enhanced the CMake build system to optionally find and link against gRPC and Protobuf, including automatic source generation. - Updated CI (GitHub Actions) to include build and test steps for the new gRPC functionality. - Added comprehensive unit tests in `test_grpc.cpp` to verify all exposed gRPC service methods.
231 lines
7.0 KiB
C++
231 lines
7.0 KiB
C++
/*
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* Copyright (c) 2026, The OpenThread Authors.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the copyright holder nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "openthread-core-config.h"
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#include <chrono>
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#include <csignal>
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#include <memory>
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#include <thread>
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#include <vector>
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#include <unistd.h>
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#include "platform/nexus_core.hpp"
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#include "platform/nexus_sim.hpp"
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#if OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE
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#include "platform/nexus_grpc.hpp"
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#endif
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#include "platform/nexus_node.hpp"
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namespace ot {
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namespace Nexus {
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static std::atomic<bool> sRunning(true);
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static void HandleSignal(int aSignal)
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{
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OT_UNUSED_VARIABLE(aSignal);
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sRunning = false;
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}
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static void WaitForPlay(Simulation &aSim)
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{
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static constexpr uint32_t kWaitTimeoutMs = 1000;
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static constexpr float kPlaySpeedThreshold = 0.1f;
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Log("Waiting for Play command to start simulation...");
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while (sRunning)
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{
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float speedFactor;
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{
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std::lock_guard<Simulation> lock(aSim);
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speedFactor = aSim.GetSpeedFactor();
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}
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if (speedFactor >= kPlaySpeedThreshold)
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{
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break;
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}
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aSim.WaitSpeedChange(kWaitTimeoutMs);
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}
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if (sRunning)
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{
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Log("Play command received! Running simulation loop...");
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}
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}
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static void HandleSimulationStep(Core &aNexus,
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Simulation &aSim,
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uint32_t aAdvanceTimeMs,
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uint32_t &aHeartbeatTimerRealTimeUs)
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{
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std::lock_guard<Simulation> lock(aSim);
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float speedFactor;
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aNexus.AdvanceTime(aAdvanceTimeMs);
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speedFactor = aSim.GetSpeedFactor();
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#if OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE
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if (speedFactor > 0.0f)
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{
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static constexpr uint32_t kHeartbeatSyncIntervalUs = 100000; // 100ms real-time
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uint64_t increment = static_cast<uint64_t>((static_cast<double>(aAdvanceTimeMs) * 1000.0) / speedFactor);
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uint64_t newTotal = static_cast<uint64_t>(aHeartbeatTimerRealTimeUs) + increment;
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if (newTotal >= kHeartbeatSyncIntervalUs)
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{
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aNexus.NotifyHeartbeat();
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aHeartbeatTimerRealTimeUs = static_cast<uint32_t>(newTotal % kHeartbeatSyncIntervalUs);
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}
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else
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{
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aHeartbeatTimerRealTimeUs = static_cast<uint32_t>(newTotal);
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}
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}
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#else
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OT_UNUSED_VARIABLE(aHeartbeatTimerRealTimeUs);
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OT_UNUSED_VARIABLE(speedFactor);
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#endif
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}
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static void SleepUntilIntendedTime(std::chrono::steady_clock::time_point aStartTime,
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uint32_t aAdvanceTimeMs,
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float aSpeedFactor)
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{
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std::chrono::steady_clock::time_point endTime = std::chrono::steady_clock::now();
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auto elapsedUs = std::chrono::duration_cast<std::chrono::microseconds>(endTime - aStartTime).count();
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uint64_t intendedSleep = static_cast<uint64_t>((aAdvanceTimeMs * 1000.0f) / aSpeedFactor);
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if (intendedSleep > static_cast<uint64_t>(elapsedUs))
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{
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std::this_thread::sleep_for(std::chrono::microseconds(intendedSleep - elapsedUs));
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}
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}
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void LiveDemo(int argc, char *argv[])
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{
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static constexpr uint32_t kAdvanceTimeMs = 100;
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static constexpr uint32_t kIdleSleepMs = 100;
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Core nexus;
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Simulation sim;
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#if OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE
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auto grpcServer = std::make_unique<GrpcServer>(argv[0]);
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#endif
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signal(SIGINT, HandleSignal);
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signal(SIGTERM, HandleSignal);
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Log("================================================================================");
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Log("Starting OpenThread Nexus Simulator - Dynamic Topology");
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Log("================================================================================");
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WaitForPlay(sim);
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uint32_t heartbeatTimerRealTimeUs = 0;
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while (sRunning)
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{
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float speedFactor;
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bool isUiConnected;
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std::chrono::steady_clock::time_point startTime = std::chrono::steady_clock::now();
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if (sim.IsRestartRequested())
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{
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break;
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}
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{
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std::lock_guard<Simulation> lock(sim);
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isUiConnected = nexus.IsUiConnected();
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speedFactor = sim.GetSpeedFactor();
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}
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if (speedFactor <= 0.0f)
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{
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sim.WaitSpeedChange(kAdvanceTimeMs);
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continue;
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}
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if (isUiConnected)
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{
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HandleSimulationStep(nexus, sim, kAdvanceTimeMs, heartbeatTimerRealTimeUs);
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SleepUntilIntendedTime(startTime, kAdvanceTimeMs, speedFactor);
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}
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else
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{
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sim.WaitSpeedChange(kIdleSleepMs);
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}
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}
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if (sim.IsRestartRequested())
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{
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Log("Restarting process...");
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#if OPENTHREAD_NEXUS_CONFIG_GRPC_ENABLE
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std::string execPath = grpcServer->GetExecutablePath();
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#else
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std::string execPath = argv[0];
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#endif
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if (execPath.empty())
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{
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execPath = argv[0];
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}
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std::vector<char *> args;
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args.push_back(const_cast<char *>(execPath.data()));
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for (int i = 1; i < argc; i++)
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{
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args.push_back(argv[i]);
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}
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args.push_back(nullptr);
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execvp(args[0], args.data());
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// If execvp returns, it failed
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Log("execvp failed: %s", strerror(errno));
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_exit(1);
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}
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Log("Simulation terminated gracefully.");
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}
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} // namespace Nexus
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} // namespace ot
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int main(int argc, char *argv[])
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{
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ot::Nexus::LiveDemo(argc, argv);
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return 0;
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}
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