mirror of
https://github.com/NVIDIA/TensorRT-LLM.git
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Signed-off-by: Kanghwan Jang <861393+karljang@users.noreply.github.com>
This commit is contained in:
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# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import subprocess
|
||||
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2020-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2020-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import os
|
||||
import subprocess
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <fmha/numeric_types.h>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <fmha/hopper/arrive_wait.h>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "softmax_impl.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "softmax_impl.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "softmax_impl.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "softmax_impl.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <cfloat>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "softmax_impl.h"
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import subprocess
|
||||
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import os
|
||||
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import pytest
|
||||
from filter_rules import *
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import pytest
|
||||
from filter_rules import *
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2021-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# test of tests
|
||||
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import copy
|
||||
import functools
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
import pytest
|
||||
from fmha.filter_rules import *
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "fused_multihead_attention_kernel_1xN_noloop.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "fused_multihead_flash_attention_kernel_noloop.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2023-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
@ -1,11 +1,16 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "dropout.cuh"
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <ATen/cuda/CUDAContext.h>
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 1000-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2024-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
#from IPython.core.display import display, HTML
|
||||
#display(HTML("<style>.container { width:85% !important; }</style>"))
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "fused_multihead_attention_fprop.h"
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2021-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
# SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
# property and proprietary rights in and to this material, related
|
||||
# documentation and any modifications thereto. Any use, reproduction,
|
||||
# disclosure or distribution of this material and related documentation
|
||||
# without an express license agreement from NVIDIA CORPORATION or
|
||||
# its affiliates is strictly prohibited.
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# testing fixed sequence length
|
||||
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <ATen/cuda/CUDAContext.h>
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1,13 +1,18 @@
|
||||
/*
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
|
||||
* SPDX-FileCopyrightText: Copyright (c) 2011-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*
|
||||
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||||
* property and proprietary rights in and to this material, related
|
||||
* documentation and any modifications thereto. Any use, reproduction,
|
||||
* disclosure or distribution of this material and related documentation
|
||||
* without an express license agreement from NVIDIA CORPORATION or
|
||||
* its affiliates is strictly prohibited.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user