/* * SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "tensorrt_llm/common/config.h" TRTLLM_NAMESPACE_BEGIN namespace kernels { // TODO Could linear search be better for small # experts template __device__ inline int64_t findTotalEltsLessThanTarget(T const* sorted_indices, int64_t const arr_length, T const target) { int64_t low = 0, high = arr_length - 1, target_location = -1; while (low <= high) { int64_t mid = (low + high) / 2; if (sorted_indices[mid] >= target) { high = mid - 1; } else { low = mid + 1; target_location = mid; } } return target_location + 1; } } // namespace kernels TRTLLM_NAMESPACE_END