/* * Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "tensorrt_llm/common/config.h" #include "tensorrt_llm/common/cudaUtils.h" #include "tensorrt_llm/thop/thUtils.h" #include #include #include TRTLLM_NAMESPACE_BEGIN namespace torch_ext { std::tuple fp4_quantize(at::Tensor const& self, std::optional const& globalScale, int64_t sfVecSize, bool sfUseUE8M0, bool isSfSwizzledLayout); at::Tensor calculate_nvfp4_global_scale(at::Tensor const& input, std::optional const& tokensPerBatch); } // namespace torch_ext TRTLLM_NAMESPACE_END