/* * Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #if ENABLE_MULTI_DEVICE #include #include namespace tensorrt_llm::runtime { //////////////////////////////////////////////////////////////// // Functions for sharing file descriptors between processes //////////////////////////////////////////////////////////////// struct NcclIpcSocket; std::shared_ptr ncclIpcSocketInit(int rank, uint64_t hash, uint32_t volatile* abortFlag); void ncclIpcSocketClose(std::shared_ptr handle); int ncclIpcSocketRecvFd(std::shared_ptr handle); void ncclIpcSocketSendFd(std::shared_ptr handle, int fd, int rank, uint64_t hash); } // namespace tensorrt_llm::runtime #endif // ENABLE_MULTI_DEVICE