/* * Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace tensorrt_llm { namespace kernels { //////////////////////////////////////////////////////////////////////////////////////////////////// // Fast approximate tanh. static inline __device__ float __tanhf(float x) { #if (__CUDA_ARCH__ >= 750) float r = x; asm("tanh.approx.f32 %0, %0;" : "+f"(r)); return r; #else return tanhf(x); #endif } //////////////////////////////////////////////////////////////////////////////////////////////////// } // namespace kernels } // namespace tensorrt_llm