/* * Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "tensorrt_llm/common/cudaUtils.h" #include "tensorrt_llm/kernels/penaltyTypes.h" namespace tensorrt_llm { namespace kernels { template struct InvokeBatchApplyPenaltyParams { T* logits; const T* biases; int* penaltyWorkspace; const int* penaltyWorkspacePrev; const float* temperatures; const float* repetitionPenalties; const float* presencePenalties; const float* frequencyPenalties; const bool accumulateVocab; const size_t batchSize; const int beamWidth; const int maxSeqLen; const size_t vocabSize; const size_t vocabSizePadded; const int** outputIdsPtr; const int** parentIdsPtr; const int* inputLengths; const int* sequenceLengths; const int* minLengths; const int* endIds; const int* batchSlots; cudaStream_t stream; }; template void invokeBatchApplyPenalty(const InvokeBatchApplyPenaltyParams& params); } // namespace kernels } // namespace tensorrt_llm