/* * Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "tensorrt_llm/kernels/customAllReduceKernels.h" #include "tensorrt_llm/runtime/iTensor.h" #include "tensorrt_llm/runtime/worldConfig.h" namespace tensorrt_llm::runtime { void setPeerAccess(WorldConfig const& worldConfig, bool enable = true); class IpcMemory { public: using TensorPtr = ITensor::SharedPtr; // MAX_ALL_REDUCE_BLOCKS for block_barrier, 1 for multi_gpu_barrier size_t static constexpr FLAGS_SIZE = (kernels::MAX_ALL_REDUCE_BLOCKS + 1) * sizeof(uint32_t); IpcMemory(WorldConfig const& worldConfig, std::size_t bufferSize); ~IpcMemory(); [[nodiscard]] std::vector const& getCommPtrsTensor() const { return mCommPtrs; } private: void allocateIpcMemory(); void destroyIpcMemory(); WorldConfig mWorldConfig; std::vector mCommPtrs; std::size_t mBufferSize; void* mBufferPtr{nullptr}; }; } // namespace tensorrt_llm::runtime