# SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & # AFFILIATES. All rights reserved. SPDX-License-Identifier: NVIDIA TensorRT # Source Code License Agreement # # NVIDIA CORPORATION, its affiliates and licensors retain all intellectual # property and proprietary rights in and to this material, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this material and related documentation without an express # license agreement from NVIDIA CORPORATION or its affiliates is strictly # prohibited. if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/batch_manager) add_subdirectory(batch_manager) endif() if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/executor) add_subdirectory(executor) endif() add_subdirectory(common) add_subdirectory(kernels) add_subdirectory(layers) add_subdirectory(runtime) add_subdirectory(thop) add_subdirectory(utils)