/* * SPDX-FileCopyrightText: Copyright (c) 2022-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "tensorrt_llm/runtime/common.h" #include namespace tensorrt_llm::batch_manager::kv_cache_manager { class KvCacheConfig { public: using SizeType = tensorrt_llm::runtime::SizeType; explicit KvCacheConfig(std::optional maxTokens = std::nullopt, std::optional maxAttentionWindow = std::nullopt, std::optional freeGpuMemoryFraction = std::nullopt, bool enableBlockReuse = false) : maxTokens{maxTokens} , maxAttentionWindow{maxAttentionWindow} , freeGpuMemoryFraction{freeGpuMemoryFraction} , enableBlockReuse(enableBlockReuse) { } std::optional maxTokens; std::optional maxAttentionWindow; std::optional freeGpuMemoryFraction; bool enableBlockReuse; static constexpr auto kDefaultGpuMemFraction = 0.85f; }; } // namespace tensorrt_llm::batch_manager::kv_cache_manager