/* * Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "tensorrt_llm/common/cudaAllocator.h" #include "tensorrt_llm/runtime/bufferManager.h" #include "tensorrt_llm/runtime/cudaStream.h" #include namespace tc = tensorrt_llm::common; namespace tr = tensorrt_llm::runtime; TEST(Allocator, DeviceDestruction) { auto streamPtr = std::make_shared(); { auto allocator = std::make_unique(tr::BufferManager(streamPtr)); auto constexpr sizeBytes = 1024 * 1024; void* ptr{}; // device alloc ptr = allocator->reMalloc(ptr, sizeBytes, false); EXPECT_NE(ptr, nullptr); allocator->free(&ptr); EXPECT_EQ(ptr, nullptr); ptr = allocator->reMalloc(ptr, sizeBytes, true); EXPECT_NE(ptr, nullptr); ptr = allocator->reMalloc(ptr, sizeBytes / 2, true); EXPECT_NE(ptr, nullptr); ptr = allocator->reMalloc(ptr, sizeBytes * 2, true); EXPECT_NE(ptr, nullptr); ptr = allocator->reMalloc(ptr, sizeBytes, false); EXPECT_NE(ptr, nullptr); } streamPtr->synchronize(); }