/* * Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "decoderMaskedMultiheadAttentionLaunch.h" namespace tensorrt_llm { namespace kernels { namespace { auto constexpr kSizePerHead = 160; } // namespace namespace mmha { #ifndef FAST_BUILD // skip mmha_160 for fast build #ifdef ENABLE_BF16 INSTANTIATE_MMHA_LAUNCHERS(__nv_bfloat16, kSizePerHead) #endif // ENABLE_BF16 #endif } // namespace mmha } // namespace kernels } // namespace tensorrt_llm