/* * Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "assert.h" bool CHECK_DEBUG_ENABLED = false; namespace { #if !defined(_MSC_VER) __attribute__((constructor)) #endif void initOnLoad() { auto constexpr kDebugEnabled = "TRT_LLM_DEBUG_MODE"; auto const debugEnabled = std::getenv(kDebugEnabled); if (debugEnabled && debugEnabled[0] == '1') { CHECK_DEBUG_ENABLED = true; } } } // namespace