/* * Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #ifndef _WIN32 #include #endif namespace tensorrt_llm::common { inline bool setThreadName(std::string const& name) { #ifdef _WIN32 return false; #else auto const ret = pthread_setname_np(pthread_self(), name.c_str()); return !ret; #endif } template bool contains(std::initializer_list const& c, T const& v) { return std::find(c.begin(), c.end(), v) != c.end(); } } // namespace tensorrt_llm::common