TensorRT-LLMs/cpp/include/tensorrt_llm/runtime/runtimeDefaults.h
2024-11-12 15:27:49 +08:00

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1.2 KiB
C++

/*
* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tensorrt_llm/runtime/common.h"
namespace tensorrt_llm::runtime
{
struct RuntimeDefaults
{
RuntimeDefaults(
std::optional<std::vector<SizeType32>> maxAttentionWindowVec, std::optional<SizeType32> sinkTokenLength)
: maxAttentionWindowVec(maxAttentionWindowVec)
, sinkTokenLength(sinkTokenLength)
{
}
std::optional<std::vector<SizeType32>> maxAttentionWindowVec;
std::optional<SizeType32> sinkTokenLength;
RuntimeDefaults() = default;
};
} // namespace tensorrt_llm::runtime