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* Update TensorRT-LLM --------- Co-authored-by: Kota Tsuyuzaki <bloodeagle40234@gmail.com> Co-authored-by: Pzzzzz <hello-cd.plus@hotmail.com> Co-authored-by: Patrick Reiter Horn <patrick.horn@gmail.com>
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/*
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* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "tensorrt_llm/common/assert.h"
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#include "tensorrt_llm/runtime/speculativeDecodingModule.h"
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namespace tensorrt_llm::runtime
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{
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class ExplicitDraftTokensModule : public SpeculativeDecodingModule
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{
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public:
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explicit ExplicitDraftTokensModule(
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SizeType32 maxDraftPathLen, SizeType32 maxDecodingDraftTokens, SizeType32 maxNumPaths) noexcept
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: SpeculativeDecodingModule(maxDraftPathLen, maxDecodingDraftTokens, maxNumPaths)
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{
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TLLM_CHECK(maxNumPaths * maxDraftPathLen == maxDecodingDraftTokens);
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}
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explicit ExplicitDraftTokensModule() noexcept
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: ExplicitDraftTokensModule(0, 0, 0)
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{
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}
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};
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} // namespace tensorrt_llm::runtime
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