TensorRT-LLMs/cpp/kernels/fmha_v2/train_ops/static_switch.h
qsang-nv 0fd59d64ab
infra: open source fmha v2 kernels (#4185)
* add fmha repo

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix format

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix code style

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix header

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix header kernel_traits.h

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* add .gitignore file

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* add SLIDING_WINDOW_ATTENTION

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix style

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* fix format

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* update setup.py

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

* update build_wheel.py

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>

---------

Signed-off-by: Qidi Sang <200703406+qsang-nv@users.noreply.github.com>
Signed-off-by: qsang-nv <200703406+qsang-nv@users.noreply.github.com>
2025-05-15 10:56:34 +08:00

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C++

/*
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
// Inspired by https://github.com/NVIDIA/DALI/blob/main/include/dali/core/static_switch.h
// and https://github.com/pytorch/pytorch/blob/master/aten/src/ATen/Dispatch.h
// and https://github.com/facebookresearch/xformers/blob/main/xformers/csrc/attention/cuda/fmha/gemm_kernel_utils.h#L8
#pragma once
/// @param COND - a boolean expression to switch by
/// @param CONST_NAME - a name given for the constexpr bool variable.
/// @param ... - code to execute for true and false
///
/// Usage:
/// ```
/// BOOL_SWITCH(flag, BoolConst, ([&] {
/// some_function<BoolConst>(...);
/// }));
/// ```
/// We need "({" and "})" to make sure that the code is a single argument being passed to the macro.
#define BOOL_SWITCH(COND, CONST_NAME, F) \
{ \
if (COND) \
{ \
constexpr bool CONST_NAME = true; \
F(); \
} \
else \
{ \
constexpr bool CONST_NAME = false; \
F(); \
} \
}
// modified from BOOL_SWITCH
// because MSVC cannot handle std::conditional with constexpr variable
#define FP16_SWITCH(COND, F) \
{ \
if (COND) \
{ \
using elem_type = __nv_bfloat16; \
F(); \
} \
else \
{ \
using elem_type = __half; \
F(); \
} \
}