TensorRT-LLMs/cpp/include/tensorrt_llm/batch_manager/handleContextLogits.h
Robin Kobus 627062c265
refactor: Update decoder buffer and logits management (#4450)
Signed-off-by: Robin Kobus <19427718+Funatiq@users.noreply.github.com>
2025-06-18 08:10:32 +08:00

57 lines
1.8 KiB
C++

/*
* SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tensorrt_llm/batch_manager/common.h"
#include "tensorrt_llm/common/algorithm.h"
#include "tensorrt_llm/common/optionalRef.h"
#include "tensorrt_llm/runtime/modelConfig.h"
namespace tensorrt_llm::runtime
{
class BufferManager;
class CudaStream;
} // namespace tensorrt_llm::runtime
namespace tensorrt_llm::batch_manager
{
class DecoderInputBuffers;
class DraftBuffers;
class MedusaBuffers;
namespace tr = tensorrt_llm::runtime;
class HandleContextLogits : Algorithm
{
public:
template <typename T>
using OptionalRef = tensorrt_llm::common::OptionalRef<T>;
constexpr static auto name{"HandleContextLogits"};
HandleContextLogits() = default;
tr::SizeType32 operator()(DecoderInputBuffers& inputBuffers, RequestVector const& contextRequests,
tr::ITensor::SharedPtr const& logits, std::vector<tr::SizeType32> const& numContextLogitsVec,
tr::ModelConfig const& modelConfig, tr::BufferManager const& manager, OptionalRef<DraftBuffers> draftBuffers,
OptionalRef<MedusaBuffers> medusaBuffers) const;
};
} // namespace tensorrt_llm::batch_manager