TensorRT-LLMs/cpp/tensorrt_llm/runtime/layerProfiler.h
2024-05-07 23:34:28 +08:00

48 lines
1.2 KiB
C++

/*
* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tensorrt_llm/runtime/common.h"
#include <vector>
#include <NvInfer.h>
namespace tensorrt_llm::runtime
{
struct LayerProfile
{
std::string name;
std::vector<float> timeMs;
};
class LayerProfiler : public nvinfer1::IProfiler
{
public:
void reportLayerTime(char const* layerName, float timeMs) noexcept override;
std::string getLayerProfile() noexcept;
private:
[[nodiscard]] float getTotalTime() const noexcept;
std::vector<LayerProfile> mLayers;
std::vector<LayerProfile>::iterator mIterator{mLayers.begin()};
int32_t mUpdatesCount{0};
};
} // namespace tensorrt_llm::runtime