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Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> Signed-off-by: Fred Wei <20514172+WeiHaocheng@users.noreply.github.com> Signed-off-by: Dongxu Yang <dongxuy@nvidia.com> Co-authored-by: Fred Wei <20514172+WeiHaocheng@users.noreply.github.com>
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
/*
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* Copyright (c) 2019-2025, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <stdint.h>
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namespace tensorrt_llm
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{
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namespace kernels
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{
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#ifdef __CUDACC__
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#define ALIGN_256 __align__(256)
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#else
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#define ALIGN_256 alignas(256)
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#endif
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constexpr int WARP_SIZE = 32;
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constexpr uint32_t WARP_MASK = 0xffffffff;
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struct MoeEpWorldInfo
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{
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int epSize;
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int epRank;
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};
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struct MoeExpertParallelInfo
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{
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int expertCount = -1;
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int topK = 1;
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};
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} // namespace kernels
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} // namespace tensorrt_llm
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