mirror of
https://github.com/NVIDIA/TensorRT-LLM.git
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* Update TensorRT-LLM --------- Co-authored-by: Morgan Funtowicz <funtowiczmo@gmail.com> Co-authored-by: Shixiaowei02 <39303645+Shixiaowei02@users.noreply.github.com>
766 lines
23 KiB
C++
766 lines
23 KiB
C++
/*
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* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "tensorrt_llm/common/assert.h"
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#include "tensorrt_llm/common/cudaUtils.h"
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#include "tensorrt_llm/common/logger.h"
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#include "tensorrt_llm/runtime/cudaStream.h"
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#include "tensorrt_llm/runtime/iBuffer.h"
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#include "tensorrt_llm/runtime/iTensor.h"
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#include "tensorrt_llm/runtime/memoryCounters.h"
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#include <NvInferRuntime.h>
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#include <cuda_runtime_api.h>
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#include <algorithm>
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#include <cstdlib>
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#include <list>
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#include <memory>
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#include <mutex>
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#include <tuple>
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#include <type_traits>
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#include <vector>
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namespace tensorrt_llm::runtime
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{
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// CRTP base class
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template <typename TDerived, MemoryType memoryType, bool count = true>
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class BaseAllocator
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{
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public:
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using ValueType = void;
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using PointerType = ValueType*;
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using SizeType = std::size_t;
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static auto constexpr kMemoryType = memoryType;
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PointerType allocate(SizeType n)
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{
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PointerType ptr{};
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static_cast<TDerived*>(this)->allocateImpl(&ptr, n);
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if constexpr (count)
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MemoryCounters::getInstance().allocate<memoryType>(n);
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return ptr;
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}
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void deallocate(PointerType ptr, SizeType n)
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{
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if (ptr)
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{
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static_cast<TDerived*>(this)->deallocateImpl(ptr, n);
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if constexpr (count)
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MemoryCounters::getInstance().deallocate<memoryType>(n);
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}
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}
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[[nodiscard]] MemoryType constexpr getMemoryType() const
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{
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return memoryType;
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}
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};
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class CudaAllocator : public BaseAllocator<CudaAllocator, MemoryType::kGPU>
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{
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friend class BaseAllocator<CudaAllocator, MemoryType::kGPU>;
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public:
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CudaAllocator() noexcept = default;
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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TLLM_CUDA_CHECK(::cudaMalloc(ptr, n));
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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PointerType ptr, [[maybe_unused]] SizeType n)
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{
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TLLM_CUDA_CHECK(::cudaFree(ptr));
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}
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};
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class CudaAllocatorAsync : public BaseAllocator<CudaAllocatorAsync, MemoryType::kGPU>
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{
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friend class BaseAllocator<CudaAllocatorAsync, MemoryType::kGPU>;
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public:
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using CudaStreamPtr = std::shared_ptr<CudaStream>;
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explicit CudaAllocatorAsync(CudaStreamPtr stream)
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: mCudaStream(std::move(stream))
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{
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TLLM_CHECK_WITH_INFO(static_cast<bool>(mCudaStream), "Undefined CUDA stream");
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}
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[[nodiscard]] CudaStreamPtr getCudaStream() const
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{
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return mCudaStream;
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}
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protected:
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void allocateImpl(PointerType* ptr, SizeType n)
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{
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TLLM_CUDA_CHECK(::cudaMallocAsync(ptr, n, mCudaStream->get()));
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}
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void deallocateImpl(PointerType ptr, [[maybe_unused]] SizeType n)
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{
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TLLM_CUDA_CHECK(::cudaFreeAsync(ptr, mCudaStream->get()));
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}
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private:
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CudaStreamPtr mCudaStream;
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};
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class UVMAllocator : public BaseAllocator<UVMAllocator, MemoryType::kUVM>
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{
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friend class BaseAllocator<UVMAllocator, MemoryType::kUVM>;
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public:
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using Base = BaseAllocator<UVMAllocator, MemoryType::kUVM>;
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UVMAllocator() noexcept = default;
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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TLLM_CUDA_CHECK(::cudaMallocManaged(ptr, n));
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// TLLM_CUDA_CHECK(::cudaMemAdvise(ptr, n, cudaMemAdviseSetPreferredLocation, 0));
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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PointerType ptr, [[maybe_unused]] SizeType n)
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{
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TLLM_CUDA_CHECK(::cudaFree(ptr));
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}
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};
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class PinnedAllocator : public BaseAllocator<PinnedAllocator, MemoryType::kPINNED>
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{
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friend class BaseAllocator<PinnedAllocator, MemoryType::kPINNED>;
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public:
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using Base = BaseAllocator<PinnedAllocator, MemoryType::kPINNED>;
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PinnedAllocator() noexcept = default;
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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TLLM_CUDA_CHECK(::cudaHostAlloc(ptr, n, cudaHostAllocDefault));
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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PointerType ptr, [[maybe_unused]] SizeType n)
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{
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TLLM_CUDA_CHECK(::cudaFreeHost(ptr));
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}
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};
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class HostAllocator : public BaseAllocator<HostAllocator, MemoryType::kCPU>
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{
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friend class BaseAllocator<HostAllocator, MemoryType::kCPU>;
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public:
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HostAllocator() noexcept = default;
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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*ptr = std::malloc(n);
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if (*ptr == nullptr)
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{
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throw std::bad_alloc();
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}
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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PointerType ptr, [[maybe_unused]] SizeType n)
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{
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std::free(ptr);
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}
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};
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template <MemoryType memoryType>
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class BorrowingAllocator : public BaseAllocator<BorrowingAllocator<memoryType>, memoryType, false>
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{
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friend class BaseAllocator<BorrowingAllocator<memoryType>, memoryType, false>;
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public:
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using Base = BaseAllocator<BorrowingAllocator<memoryType>, memoryType, false>;
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using PointerType = typename Base::PointerType;
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using SizeType = typename Base::SizeType;
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BorrowingAllocator(void* ptr, SizeType capacity)
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: mPtr(ptr)
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, mCapacity(capacity)
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{
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TLLM_CHECK_WITH_INFO(capacity == 0 || static_cast<bool>(mPtr), "Undefined pointer");
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TLLM_CHECK_WITH_INFO(mCapacity >= 0, "Capacity must be non-negative");
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}
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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if (n <= mCapacity)
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{
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*ptr = mPtr;
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}
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else
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{
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throw std::bad_alloc();
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}
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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[[maybe_unused]] PointerType ptr, [[maybe_unused]] SizeType n)
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{
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}
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private:
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PointerType mPtr;
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SizeType mCapacity;
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};
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using CpuBorrowingAllocator = BorrowingAllocator<MemoryType::kCPU>;
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using GpuBorrowingAllocator = BorrowingAllocator<MemoryType::kGPU>;
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using PinnedBorrowingAllocator = BorrowingAllocator<MemoryType::kPINNED>;
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using ManagedBorrowingAllocator = BorrowingAllocator<MemoryType::kUVM>;
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// using UVMBorrowingAllocator = BorrowingAllocator<MemoryType::kUVM>;
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/**
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* A memory manager that acts as a memory pool, preallocating a configurable
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* amount of memory. It is able to grow in size and allocate memory chunks as required.
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*/
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template <typename TAllocator>
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class MemoryPool : public BaseAllocator<MemoryPool<TAllocator>, TAllocator::kMemoryType, false>
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{
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friend class BaseAllocator<MemoryPool<TAllocator>, TAllocator::kMemoryType, false>;
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public:
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using Base = BaseAllocator<MemoryPool<TAllocator>, TAllocator::kMemoryType, false>;
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using PointerType = typename Base::PointerType;
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using SizeType = typename Base::SizeType;
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using Allocator = TAllocator;
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static_assert(std::is_same_v<typename Allocator::PointerType, PointerType>);
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static_assert(std::is_same_v<typename Allocator::SizeType, SizeType>);
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static SizeType constexpr kInitialChunkSize{SizeType{1} << 30}; // 1 GB
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static SizeType constexpr kChunkResizeFactor{2};
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static SizeType constexpr kAlignment{256};
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explicit MemoryPool(SizeType chunkSize = kInitialChunkSize, Allocator allocator = Allocator{})
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: mChunkSize(chunkSize)
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, mAllocator{allocator}
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{
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}
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~MemoryPool()
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{
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std::lock_guard<std::mutex> lock(mLock);
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TLLM_LOG_DEBUG("MemoryPool: Deallocating %zu chunks", mAllocatedChunks.size());
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for (auto const& [ptr, size] : mAllocatedChunks)
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{
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TLLM_LOG_DEBUG("MemoryPool: Deallocating %zu B", size);
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try
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{
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mAllocator.deallocate(ptr, size);
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}
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catch (std::exception const& e)
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{
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TLLM_LOG_EXCEPTION(e);
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}
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}
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mAllocatedChunks.clear();
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}
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[[nodiscard]] SizeType getChunkSize() const
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{
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std::lock_guard<std::mutex> lock(mLock);
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return mChunkSize;
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}
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void setChunkSize(SizeType chunkSize)
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{
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std::lock_guard<std::mutex> lock(mLock);
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mChunkSize = chunkSize;
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}
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[[nodiscard]] SizeType getUsedSize() const
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{
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std::lock_guard<std::mutex> lock(mLock);
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return std::accumulate(mMemorySegments.cbegin(), mMemorySegments.cend(), SizeType{0},
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[](SizeType sum, auto const& chunk) { return chunk.tag ? sum + chunk.size : sum; });
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}
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[[nodiscard]] SizeType getReservedSize() const
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{
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std::lock_guard<std::mutex> lock(mLock);
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return std::accumulate(mAllocatedChunks.cbegin(), mAllocatedChunks.cend(), SizeType{0},
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[](SizeType sum, auto const& chunk) { return sum + std::get<1>(chunk); });
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}
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class MemorySegment
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{
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public:
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MemorySegment(PointerType basePointer, SizeType size, SizeType offset = 0, PointerType tag = nullptr)
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: basePointer{basePointer}
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, size{size}
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, offset{offset}
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, tag{tag}
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{
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}
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PointerType const basePointer;
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SizeType size;
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SizeType offset;
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PointerType tag;
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};
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// for debugging purposes only
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std::list<MemorySegment> const& getMemorySegments() const
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{
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std::lock_guard<std::mutex> lock(mLock);
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return mMemorySegments;
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}
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// for debugging purposes only
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void logSegments() const;
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protected:
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void allocateImpl(PointerType* ptr, SizeType requestedSize);
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void deallocateImpl(PointerType tag, SizeType n);
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private:
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SizeType mChunkSize;
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TAllocator mAllocator;
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std::mutex mutable mLock{};
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std::list<MemorySegment> mMemorySegments = {};
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std::vector<std::tuple<PointerType, SizeType>> mAllocatedChunks = {};
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void allocateChunk()
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{
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TLLM_LOG_DEBUG("MemoryPool: Allocating %zu B", mChunkSize);
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auto basePointer = mAllocator.allocate(mChunkSize);
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mAllocatedChunks.emplace_back(basePointer, mChunkSize);
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mMemorySegments.push_back(MemorySegment{basePointer, mChunkSize});
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}
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};
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template <typename TAllocator>
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void MemoryPool<TAllocator>::allocateImpl(MemoryPool::PointerType* ptr, MemoryPool::SizeType requestedSize)
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{
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std::lock_guard<std::mutex> lock(mLock);
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// Align requested size to kAlignment
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// When requesting 0 B, default to allocating 1 B (from "Effective C++", item 51)
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// See https://stackoverflow.com/questions/2660076/returning-aligned-memory-with-new
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const std::size_t alignedRequest{
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requestedSize == 0 ? kAlignment : common::ceilDiv(requestedSize, kAlignment) * kAlignment};
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TLLM_LOG_DEBUG("MemoryPool: Requested to reserve %zu B (%zu B aligned)", requestedSize, alignedRequest);
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// Finds first free segment providing sufficient space
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auto it = std::find_if(mMemorySegments.begin(), mMemorySegments.end(),
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[alignedRequest](const auto& ms) { return ms.tag == nullptr && ms.size >= alignedRequest; });
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if (it == mMemorySegments.end())
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{
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// There is no space available for this request
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// If the request is bigger than mChunkSize / chunkResizeFactor, adapt mChunkSize to request *
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// chunkResizeFactor
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// Allocate more space in mChunkSize, and fulfill this request
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TLLM_LOG_DEBUG("MemoryPool: Needs more space to accommodate request of %zu B", requestedSize);
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auto const minChunkSize = alignedRequest * kChunkResizeFactor;
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if (mChunkSize < minChunkSize)
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{
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mChunkSize = minChunkSize;
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TLLM_LOG_DEBUG("MemoryPool: Increasing chunk size to %zu B", mChunkSize);
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}
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allocateChunk();
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it = std::prev(mMemorySegments.end());
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}
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// Start of allocation
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auto const offset = it->offset;
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auto const basePointer = it->basePointer;
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// Update current segment
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it->offset += alignedRequest;
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it->size -= alignedRequest;
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if (it->size == 0)
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{
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it = mMemorySegments.erase(it);
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}
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// Update pointer
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*ptr = static_cast<PointerType>(static_cast<std::uint8_t*>(basePointer) + offset);
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// Insert an occupied segment
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mMemorySegments.insert(it, MemorySegment{basePointer, alignedRequest, offset, *ptr});
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}
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template <typename TAllocator>
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void MemoryPool<TAllocator>::deallocateImpl(PointerType tag, SizeType n)
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{
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std::lock_guard<std::mutex> lock(mLock);
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auto it = std::find_if(mMemorySegments.begin(), mMemorySegments.end(),
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[&tag](const MemorySegment& segment) { return segment.tag == tag; });
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TLLM_CHECK_WITH_INFO(it != mMemorySegments.end(), "MemoryPool free: Requested tag %p could not be found", tag);
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// Free found tag
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it->tag = nullptr;
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if (it->size < n)
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{
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TLLM_LOG_WARNING("MemoryPool: Requested to free %zu B, but only %zu B available", n, it->size);
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}
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// Check if previous segment is free, in which case, join
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if (it != mMemorySegments.begin())
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{
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auto previousIt = std::prev(it);
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if (previousIt->tag == nullptr && previousIt->basePointer == it->basePointer)
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{
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previousIt->size += it->size;
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// Remove current element, and point to previous one
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it = std::prev(mMemorySegments.erase(it));
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}
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}
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// Check if next segment is free, in which case, join
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if (std::next(it) != mMemorySegments.end())
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{
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auto nextIt = std::next(it);
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if (nextIt->tag == nullptr && nextIt->basePointer == it->basePointer)
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{
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it->size += nextIt->size;
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// Remove next tag
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mMemorySegments.erase(nextIt);
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}
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}
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}
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template <typename TAllocator>
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void MemoryPool<TAllocator>::logSegments() const
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{
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std::lock_guard<std::mutex> lock(mLock);
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TLLM_LOG_DEBUG("MemoryPool segments:");
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for (auto ms : mMemorySegments)
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{
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TLLM_LOG_DEBUG("* Segment size %zu, tag %p, basePointer %p", ms.size, ms.tag, ms.basePointer);
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}
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}
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template <typename TAllocator>
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class PoolAllocator : public BaseAllocator<PoolAllocator<TAllocator>, TAllocator::kMemoryType, false>
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{
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friend class BaseAllocator<PoolAllocator<TAllocator>, TAllocator::kMemoryType, false>;
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|
|
public:
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using Base = BaseAllocator<PoolAllocator<TAllocator>, TAllocator::kMemoryType, false>;
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using PointerType = typename Base::PointerType;
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using SizeType = typename Base::SizeType;
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using PoolType = MemoryPool<TAllocator>;
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static PoolType& getPool();
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protected:
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void allocateImpl(PointerType* ptr, SizeType n) // NOLINT(readability-convert-member-functions-to-static)
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{
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*ptr = getPool().allocate(n);
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}
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void deallocateImpl( // NOLINT(readability-convert-member-functions-to-static)
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typename TAllocator::PointerType ptr, SizeType n)
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{
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getPool().deallocate(ptr, n);
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}
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};
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using PinnedPoolAllocator = PoolAllocator<PinnedAllocator>;
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|
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// Adopted from https://github.com/NVIDIA/TensorRT/blob/release/8.6/samples/common/buffers.h
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|
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//!
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//! \brief The GenericBuffer class is a templated class for buffers.
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//!
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//! \details This templated RAII (Resource Acquisition Is Initialization) class handles the allocation,
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//! deallocation, querying of buffers on both the device and the host.
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//! It can handle data of arbitrary types because it stores byte buffers.
|
|
//! The template parameters AllocFunc and FreeFunc are used for the
|
|
//! allocation and deallocation of the buffer.
|
|
//! AllocFunc must be a functor that takes in (void** ptr, size_t size)
|
|
//! and returns bool. ptr is a pointer to where the allocated buffer address should be stored.
|
|
//! size is the amount of memory in bytes to allocate.
|
|
//! The boolean indicates whether or not the memory allocation was successful.
|
|
//! FreeFunc must be a functor that takes in (void* ptr) and returns void.
|
|
//! ptr is the allocated buffer address. It must work with nullptr input.
|
|
//!
|
|
template <typename TAllocator>
|
|
class GenericBuffer : virtual public IBuffer
|
|
{
|
|
public:
|
|
using AllocatorType = TAllocator;
|
|
|
|
//!
|
|
//! \brief Construct an empty buffer.
|
|
//!
|
|
explicit GenericBuffer(nvinfer1::DataType type, TAllocator allocator = {}) // NOLINT(*-pro-type-member-init)
|
|
: GenericBuffer{0, type, std::move(allocator)} {};
|
|
|
|
//!
|
|
//! \brief Construct a buffer with the specified allocation size in number of elements.
|
|
//!
|
|
explicit GenericBuffer( // NOLINT(*-pro-type-member-init)
|
|
std::size_t size, nvinfer1::DataType type, TAllocator allocator = {})
|
|
: GenericBuffer{size, size, type, std::move(allocator)} {};
|
|
|
|
GenericBuffer(GenericBuffer&& buf) noexcept
|
|
: mSize{buf.mSize}
|
|
, mCapacity{buf.mCapacity}
|
|
, mType{buf.mType}
|
|
, mAllocator{std::move(buf.mAllocator)}
|
|
, mBuffer{buf.mBuffer}
|
|
{
|
|
buf.mSize = 0;
|
|
buf.mCapacity = 0;
|
|
buf.mBuffer = nullptr;
|
|
}
|
|
|
|
GenericBuffer& operator=(GenericBuffer&& buf) noexcept
|
|
{
|
|
if (this != &buf)
|
|
{
|
|
mAllocator.deallocate(mBuffer, toBytes(mCapacity));
|
|
mSize = buf.mSize;
|
|
mCapacity = buf.mCapacity;
|
|
mType = buf.mType;
|
|
mAllocator = std::move(buf.mAllocator);
|
|
mBuffer = buf.mBuffer;
|
|
// Reset buf.
|
|
buf.mSize = 0;
|
|
buf.mCapacity = 0;
|
|
buf.mBuffer = nullptr;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns pointer to underlying array.
|
|
//!
|
|
void* data() override
|
|
{
|
|
return TLLM_LIKELY(mSize > 0) ? mBuffer : nullptr;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns pointer to underlying array.
|
|
//!
|
|
[[nodiscard]] void const* data() const override
|
|
{
|
|
return TLLM_LIKELY(mSize > 0) ? mBuffer : nullptr;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns the size (in number of elements) of the buffer.
|
|
//!
|
|
[[nodiscard]] std::size_t getSize() const override
|
|
{
|
|
return mSize;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns the capacity of the buffer.
|
|
//!
|
|
[[nodiscard]] std::size_t getCapacity() const override
|
|
{
|
|
return mCapacity;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns the type of the buffer.
|
|
//!
|
|
[[nodiscard]] nvinfer1::DataType getDataType() const override
|
|
{
|
|
return mType;
|
|
}
|
|
|
|
//!
|
|
//! \brief Returns the memory type of the buffer.
|
|
//!
|
|
[[nodiscard]] MemoryType getMemoryType() const override
|
|
{
|
|
return mAllocator.getMemoryType();
|
|
}
|
|
|
|
//!
|
|
//! \brief Resizes the buffer. This is a no-op if the new size is smaller than or equal to the current capacity.
|
|
//!
|
|
void resize(std::size_t newSize) override
|
|
{
|
|
if (mCapacity < newSize)
|
|
{
|
|
mAllocator.deallocate(mBuffer, toBytes(mCapacity));
|
|
mBuffer = mAllocator.allocate(toBytes(newSize));
|
|
mCapacity = newSize;
|
|
}
|
|
mSize = newSize;
|
|
}
|
|
|
|
//!
|
|
//! \brief Releases the buffer.
|
|
//!
|
|
void release() override
|
|
{
|
|
mAllocator.deallocate(mBuffer, toBytes(mCapacity));
|
|
mSize = 0;
|
|
mCapacity = 0;
|
|
mBuffer = nullptr;
|
|
}
|
|
|
|
~GenericBuffer() override
|
|
{
|
|
try
|
|
{
|
|
mAllocator.deallocate(mBuffer, toBytes(mCapacity));
|
|
}
|
|
catch (std::exception const& e)
|
|
{
|
|
TLLM_LOG_EXCEPTION(e);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
explicit GenericBuffer(std::size_t size, std::size_t capacity, nvinfer1::DataType type, TAllocator allocator = {})
|
|
: mSize{size}
|
|
, mCapacity{capacity}
|
|
, mType{type}
|
|
, mAllocator{std::move(allocator)}
|
|
, mBuffer{capacity > 0 ? mAllocator.allocate(toBytes(capacity)) : nullptr}
|
|
{
|
|
TLLM_CHECK(size <= capacity);
|
|
TLLM_CHECK(capacity == 0 || size > 0);
|
|
}
|
|
|
|
private:
|
|
std::size_t mSize{0}, mCapacity{0};
|
|
nvinfer1::DataType mType;
|
|
TAllocator mAllocator;
|
|
void* mBuffer;
|
|
};
|
|
|
|
using DeviceBuffer = GenericBuffer<CudaAllocatorAsync>;
|
|
using HostBuffer = GenericBuffer<HostAllocator>;
|
|
using PinnedBuffer = GenericBuffer<PinnedAllocator>;
|
|
using PinnedPoolBuffer = GenericBuffer<PinnedPoolAllocator>;
|
|
using UVMBuffer = GenericBuffer<UVMAllocator>;
|
|
|
|
template <typename T>
|
|
typename std::make_unsigned<T>::type nonNegative(T value)
|
|
{
|
|
TLLM_CHECK_WITH_INFO(value >= 0, "Value must be non-negative");
|
|
return static_cast<typename std::make_unsigned<T>::type>(value);
|
|
}
|
|
|
|
template <typename TAllocator>
|
|
class GenericTensor : virtual public ITensor, public GenericBuffer<TAllocator>
|
|
{
|
|
public:
|
|
using Base = GenericBuffer<TAllocator>;
|
|
|
|
//!
|
|
//! \brief Construct an empty tensor.
|
|
//!
|
|
explicit GenericTensor(nvinfer1::DataType type, TAllocator allocator = {})
|
|
: Base{type, std::move(allocator)}
|
|
{
|
|
mDims.nbDims = 0;
|
|
}
|
|
|
|
//!
|
|
//! \brief Construct a tensor with the specified allocation dimensions.
|
|
//!
|
|
explicit GenericTensor(nvinfer1::Dims const& dims, nvinfer1::DataType type, TAllocator allocator = {})
|
|
: Base{nonNegative(volume(dims)), type, std::move(allocator)}
|
|
, mDims{dims}
|
|
{
|
|
}
|
|
|
|
explicit GenericTensor(
|
|
nvinfer1::Dims const& dims, std::size_t capacity, nvinfer1::DataType type, TAllocator allocator = {})
|
|
: Base{nonNegative(volume(dims)), capacity, type, std::move(allocator)}
|
|
, mDims{dims}
|
|
{
|
|
}
|
|
|
|
GenericTensor(GenericTensor&& tensor) noexcept
|
|
: Base{std::move(tensor)}
|
|
, mDims{tensor.dims}
|
|
{
|
|
tensor.mDims.nbDims = 0;
|
|
}
|
|
|
|
GenericTensor& operator=(GenericTensor&& tensor) noexcept
|
|
{
|
|
if (this != &tensor)
|
|
{
|
|
Base::operator=(std::move(tensor));
|
|
mDims = tensor.dims;
|
|
// Reset tensor.
|
|
tensor.mDims.nbDims = 0;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
[[nodiscard]] nvinfer1::Dims const& getShape() const override
|
|
{
|
|
return mDims;
|
|
}
|
|
|
|
void reshape(nvinfer1::Dims const& dims) override
|
|
{
|
|
Base::resize(nonNegative(volume(dims)));
|
|
mDims = dims;
|
|
}
|
|
|
|
void resize(std::size_t newSize) override
|
|
{
|
|
ITensor::resize(newSize);
|
|
}
|
|
|
|
void release() override
|
|
{
|
|
Base::release();
|
|
mDims.nbDims = 0;
|
|
}
|
|
|
|
private:
|
|
nvinfer1::Dims mDims{};
|
|
};
|
|
|
|
using DeviceTensor = GenericTensor<CudaAllocatorAsync>;
|
|
using HostTensor = GenericTensor<HostAllocator>;
|
|
using PinnedTensor = GenericTensor<PinnedAllocator>;
|
|
using PinnedPoolTensor = GenericTensor<PinnedPoolAllocator>;
|
|
using UVMTensor = GenericTensor<UVMAllocator>;
|
|
|
|
} // namespace tensorrt_llm::runtime
|