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* first commit of cpp moe loadbalance code Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> * add python bindings for moe load balance Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> * add python wrapper, ut and bug fixes Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> * add binding for layerId and update binding test Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> * add host tensor sharing and ut Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com> --------- Signed-off-by: Dongxu Yang <78518666+dongxuy04@users.noreply.github.com>
28 lines
885 B
C++
28 lines
885 B
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <pybind11/pybind11.h>
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namespace tensorrt_llm::pybind::runtime
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{
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void initMoeBindings(pybind11::module_& m);
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} // namespace tensorrt_llm::pybind::runtime
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