TensorRT-LLMs/cpp/include/tensorrt_llm/batch_manager/kvCacheManager.h
石晓伟 2a115dae84
Update TensorRT-LLM (#1793)
Co-authored-by: DreamGenX <x@dreamgen.com>
Co-authored-by: Ace-RR <78812427+Ace-RR@users.noreply.github.com>
Co-authored-by: bprus <39293131+bprus@users.noreply.github.com>
Co-authored-by: janpetrov <janpetrov@icloud.com>
2024-06-18 18:18:23 +08:00

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/*
* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tensorrt_llm/batch_manager/kvCacheConfig.h"
#include "tensorrt_llm/batch_manager/llmRequest.h" // TODO forward declare
#include "tensorrt_llm/kernels/kvCacheIndex.h"
#include "tensorrt_llm/runtime/bufferManager.h"
#include "tensorrt_llm/runtime/common.h"
#include "tensorrt_llm/runtime/cudaStream.h"
#include "tensorrt_llm/runtime/iTensor.h"
#include "tensorrt_llm/runtime/modelConfig.h"
#include "tensorrt_llm/runtime/worldConfig.h"
#include <NvInferRuntime.h>
#include <cstdint>
#include <functional>
#include <list>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
namespace std
{
// Implement std::hash function object for vector<TokenIdType>.
// This allows us to use unordered_map with vector<TokenIdType> as key.
// Based on https://stackoverflow.com/questions/20511347/a-good-hash-function-for-a-vector/72073933#72073933
template <>
struct hash<vector<int32_t>>
{
size_t operator()(vector<int32_t> const& vec) const noexcept
{
size_t seed = vec.size();
for (auto x : vec)
{
uint32_t y = static_cast<uint32_t>(x);
y = ((y >> 16) ^ y) * 0x45d9f3b;
y = ((y >> 16) ^ y) * 0x45d9f3b;
y = (y >> 16) ^ y;
seed ^= y + 0x9e3779b9 + (seed << 6) + (seed >> 2);
}
return seed;
}
};
} // namespace std
namespace tensorrt_llm::batch_manager::kv_cache_manager
{
class KVCacheBlock;
using SizeType32 = tensorrt_llm::runtime::SizeType32;
using TokenIdType = tensorrt_llm::runtime::TokenIdType;
using VecTokens = std::vector<TokenIdType>;
using BeamTokens = std::vector<VecTokens>;
using BlockPtr = std::shared_ptr<KVCacheBlock>;
using FreeBlocksQueue = std::list<BlockPtr>;
using NextBlockMap = std::unordered_map<VecTokens, BlockPtr>;
struct KvCacheStats
{
SizeType32 maxNumBlocks;
SizeType32 freeNumBlocks;
SizeType32 usedNumBlocks;
SizeType32 toksPerBlock;
SizeType32 allocTotalBlocks;
SizeType32 allocNewBlocks;
SizeType32 reusedBlocks;
};
// Basic building block of a paged KV cache - a single
// cache block. This class just holds metadata, no pointers
// since it is reused across all layers.
class KVCacheBlock
{
public:
using IdType = std::int32_t;
explicit KVCacheBlock(IdType blockId, kernels::KVCacheIndex blockIdx);
void startScheduling();
[[nodiscard]] IdType getBlockId() const;
[[nodiscard]] kernels::KVCacheIndex::UnderlyingType getMemoryPoolBlockIndex() const;
[[nodiscard]] bool isPrimary() const;
void swapMemoryPoolBlockOffset(std::shared_ptr<KVCacheBlock> otherBlock);
void incRefCount();
void decRefCount();
void decSchedulingRefCount();
[[nodiscard]] bool hasRefs() const;
[[nodiscard]] bool hasSchedulingRefs() const;
void setTokens(VecTokens& tokens, bool isFull);
[[nodiscard]] VecTokens const& getTokens() const;
void setFreeBlockIterator(FreeBlocksQueue::iterator freeBlockIterator);
void resetFreeBlockIterator();
[[nodiscard]] std::optional<FreeBlocksQueue::iterator> const& getFreeBlockIterator() const;
void setPrevBlock(BlockPtr prevBlock);
void addNextBlock(VecTokens const& tokens, BlockPtr block);
void removeNextBlock(VecTokens const& tokens);
static std::shared_ptr<KVCacheBlock> findBestGPUBlockToFree(std::shared_ptr<KVCacheBlock> searchStart);
static std::shared_ptr<KVCacheBlock> findLeafBlock(std::shared_ptr<KVCacheBlock> searchStart);
[[nodiscard]] BlockPtr findMatchingBlock(VecTokens const& tokens) const;
//! \brief Free block from previous block if present.
void freeLeafBlock();
[[nodiscard]] bool isFull() const;
[[nodiscard]] bool isShared() const;
private:
// Linear ID of block independent of pool
IdType mBlockId;
// Index of block in memory pool backing this block
// Choice of pool is encoded into the type
kernels::KVCacheIndex mMemoryPoolBlockIndex;
// Number of references to the block
SizeType32 mRefCount;
// Number of references to the block
SizeType32 mSchedulingRefCount;
// Key of this block in mNextBlocks map in block pointed to by mPrevBlock
VecTokens mTokens;
// Previous block in sequence
BlockPtr mPrevBlock;
// Next block(s) in sequence(s)
NextBlockMap mNextBlocks;
// Iterator pointing to this block in mFreeBlocks.
std::optional<FreeBlocksQueue::iterator> mFreeBlockIterator;
// Flag indicating if block is full
bool mIsFull;
};
class GenerationRequest
{
public:
using SizeType32 = tensorrt_llm::runtime::SizeType32;
using SharedPtr = std::shared_ptr<GenerationRequest>;
explicit GenerationRequest(SizeType32 seqSlotIdx, SizeType32 numTokens, SizeType32 beamWidth)
: mSeqSlotIdx(seqSlotIdx)
, mNumTokens(numTokens)
, mBeamWidth(beamWidth)
, mCacheBlockIds(beamWidth)
{
}
void addNewTokens(SizeType32 n)
{
mNumTokens += n;
}
void removeTokens(SizeType32 n)
{
TLLM_CHECK(n <= mNumTokens);
TLLM_CHECK(mNumTokens - n >= 0);
mNumTokens -= n;
}
[[nodiscard]] SizeType32 getSequenceSlotIdx() const
{
return mSeqSlotIdx;
}
[[nodiscard]] SizeType32 getNumTokens() const
{
return mNumTokens;
}
[[nodiscard]] SizeType32 getBeamWidth() const
{
return mBeamWidth;
}
[[nodiscard]] std::vector<std::vector<SizeType32>> const& getCacheBlockIds() const
{
return mCacheBlockIds;
}
void addCacheBlock(SizeType32 beamIdx, KVCacheBlock::IdType blockId)
{
mCacheBlockIds.at(beamIdx).push_back(blockId);
}
void changeCacheBlock(SizeType32 beamIdx, SizeType32 pagedBlockIdx, KVCacheBlock::IdType blockId)
{
mCacheBlockIds.at(beamIdx).at(pagedBlockIdx) = blockId;
}
void clearCacheBlocks()
{
for (auto& beamBlockIds : mCacheBlockIds)
{
beamBlockIds.clear();
}
}
void removeLastBlock()
{
for (auto& beamBlockIds : mCacheBlockIds)
{
beamBlockIds.pop_back();
}
}
void setNumPrepopulatedTokens(std::vector<int> numPrepopulatedTokens)
{
mNumPrepopulatedTokens = std::move(numPrepopulatedTokens);
}
[[nodiscard]] std::vector<int> const& getNumPrepopulatedTokens() const
{
return mNumPrepopulatedTokens;
}
private:
// Slot id of the sequence
SizeType32 mSeqSlotIdx;
// Current number of generated tokens
SizeType32 mNumTokens;
// Number of beams
SizeType32 mBeamWidth;
// List of blocks allocated for each beam of the sequence
std::vector<std::vector<KVCacheBlock::IdType>> mCacheBlockIds;
// Number of tokens already in kv cache before context phase.
// A value > 0 indicates cached kv cache blocks were reused.
// One value per beam.
std::vector<int> mNumPrepopulatedTokens;
};
// BlockManager manages overall metadata of KVCacheBlocks in a layer of the
// network. Layers are expected to be symmetric, so the metadata can be
// reused for all layers of the network.
// The array of cache blocks for a layer is called a pool.
// Each pool has shape [max_blocks, 2, num_heads, tokens_per_block, head_size].
// Size per block and number of blocks per pool are pre-determined and set in
// constructor. These should not be changed after.
// Block shape is [2, num_heads, tokens_per_block, head_size].
// BlockManager maintains a list of free blocks at any time.
// Alloc pops off the block at the front, and Free pushes it back to the vector.
// BlockManager maintains a vector of lists of seqSlotIdx to allocated blocks
// per sequence. This can be used to Free all blocks belonging to a sequence.
class BlockManager
{
public:
using SizeType32 = tensorrt_llm::runtime::SizeType32;
using CacheType = tensorrt_llm::batch_manager::kv_cache_manager::CacheType;
explicit BlockManager(SizeType32 numLayers, SizeType32 numKvHeads, SizeType32 sizePerHead,
SizeType32 tokensPerBlock, SizeType32 blocksInPrimaryPool, SizeType32 blocksInSecondaryPool,
std::shared_ptr<runtime::CudaStream> stream, bool onboardBlocks, CacheType cacheType = CacheType::kSELF);
~BlockManager();
void allocatePools(nvinfer1::DataType dtype, bool useUvm);
void startScheduling();
//! \brief Assign blocks for new sequence. Try to reuse blocks.
void addSequence(
GenerationRequest& sequence, SizeType32 inputLength, std::shared_ptr<LlmRequest> const& llmRequest);
//! \brief Assign blocks for new sequence. Does not try to reuse blocks.
void addSequence(GenerationRequest& sequence, SizeType32 numBlocks, SizeType32 unsharedBlockIdx);
//! \brief Release block, which puts it back onto free blocks queue.
//! \details Block appended by default, will be put at front if toFront is true.
void releaseBlock(std::shared_ptr<KVCacheBlock> block, bool toFront = false);
//! \brief Allocate new block for each beam of the sequence.
//! \details Might free cached blocks if no free blocks are available.
void allocateBlock(GenerationRequest& sequence, bool shareAmongBeams = false);
void replaceSharedBlock(GenerationRequest& sequence, SizeType32 blockIdx);
//! \brief Release blocks of the sequence. Store blocks for reuse if llmReqeust is provided.
void releaseBlocks(GenerationRequest& sequence, std::shared_ptr<LlmRequest> const& llmRequest = nullptr);
//! \brief Simulate freeing all blocks for that sequence to check impact on number of free blocks
void schedulingReleaseBlocks(GenerationRequest& sequence);
//! \brief Release last block in the sequence
void releaseLastBlock(GenerationRequest& sequence);
[[nodiscard]] SizeType32 getNumFreeBlocks() const noexcept
{
return mFreePrimaryBlocks.size();
}
[[nodiscard]] SizeType32 getNumAllocTotalBlocks() const
{
return mAllocTotalBlocks;
}
[[nodiscard]] SizeType32 getNumAllocNewBlocks() const
{
return mAllocNewBlocks;
}
[[nodiscard]] SizeType32 getNumReusedBlocks() const noexcept
{
return mReusedBlocks;
}
[[nodiscard]] SizeType32 getNumAllocatedBlocks() const noexcept
{
return getMaxNumBlocks() - getNumFreeBlocks();
}
[[nodiscard]] bool hasFreeBlocks(SizeType32 numRequired = 1) const noexcept
{
return getNumFreeBlocks() >= numRequired;
}
[[nodiscard]] bool schedulingHasFreeBlocks(SizeType32 numRequired = 1) const noexcept
{
return mSchedulingNumFreeBlocks >= numRequired;
}
[[nodiscard]] SizeType32 getMaxNumBlocks() const noexcept
{
return static_cast<SizeType32>(mAllBlocksById.size());
}
[[nodiscard]] SizeType32 getTokensPerBlock() const noexcept
{
return mTokensPerBlock;
}
//! \brief Get size of one K/V cache block in one layer.
//! @details Volume of [numKvHeads, tokensPerBlock, sizePerHead]
[[nodiscard]] SizeType32 getBlockSize() const
{
return mBlockSize;
}
[[nodiscard]] runtime::ITensor::SharedPtr getPrimaryPool() const noexcept
{
return mPrimaryPool;
}
[[nodiscard]] runtime::ITensor::SharedPtr getSecondaryPool() const noexcept
{
return mSecondaryPool;
}
//! \brief Get index in pool to K or V block.
//! \param blockId the blockId as returned by getBlockId()
//! \param fieldIdx either 0 (K) or 1 (V),
[[nodiscard]] kernels::KVCacheIndex getKOrVBlockIndex(KVCacheBlock::IdType blockId, SizeType32 fieldIdx) const;
//! \brief Bring offloaded block from secondary to primary memory.
//! \details Does nothing of block is already in primary memory.
void onboardBlock(BlockPtr offloadBlock);
private:
//! \brief Add single block to beam of sequence and mAllocatedBlocksPerSeq.
void addBlockToBeam(BlockPtr& block, GenerationRequest& sequence, SizeType32 beamIdx, SizeType32 seqSlotIdx);
//! \brief Store blocks in cached blocks.
//! \param blockedTokens Tokens of each block.
//! \param blockIds Id of each block.
void storeBlocks(std::list<VecTokens> blockedTokens, std::vector<KVCacheBlock::IdType> const& blockIds);
//! \brief Try to load blocks from cache. Allocate new blocks if necessary.
//! \param blockedTokens Tokens of each block.
//! \param sequence Sequence to which blocks are assigned.
//! \param beamIdx Beam of sequence to which blocks are assigned.
//! \param seqSlotIdx Batch slot of sequence to which blocks are assigned.
//! \return Number of matched tokens from loaded blocks.
SizeType32 loadOrAllocateBlocks(std::list<VecTokens> const& blockedTokens, GenerationRequest& sequence,
SizeType32 beamIdx, SizeType32 seqSlotIdx);
//! \brief Find best primary block to free.
//! \details The best primary block to free is the primary block that appears first in the queue and have no primary
//! block descendants
[[nodiscard]] std::shared_ptr<KVCacheBlock> findBestGPUBlockToFree();
//! \brief Find block least likely to be reused, free it if necessary and return.
[[nodiscard]] BlockPtr getFreeBlock();
//! \brief Claim block if it is in free blocks list.
void claimBlock(KVCacheBlock& block);
//! \brief Free block from previous block and claim it from free blocks list.
void claimLeafBlock(KVCacheBlock& block);
//! \brief Compute pointer to raw KV block (K & V, all layers).
[[nodiscard]] runtime::ITensor::SharedPtr computeBlockPointer(std::shared_ptr<KVCacheBlock> block) const;
//! \brief Copy content of src block to dst.
void copyBlock(BlockPtr src, BlockPtr dst);
private:
// Number of blocks in pools
SizeType32 mNumPrimaryBlocks;
SizeType32 mNumSecondaryBlocks;
// List of free blocks. Blocks are either backed by fast primary memory or slow secondary memory,
// we maintain separate queues for these.
FreeBlocksQueue mFreePrimaryBlocks;
FreeBlocksQueue mFreeSecondaryBlocks;
// List of allocated blocks for each sequences
std::vector<std::vector<BlockPtr>> mAllocatedBlocksPerSeq;
// Memory pools. Primary is fast memory, secondary is slower memory used for offloading.
runtime::ITensor::SharedPtr mPrimaryPool;
runtime::ITensor::SharedPtr mSecondaryPool;
// Whether offloaded blocks should be onboarded before reuse.
bool mOnboardBlocks;
// Buffer manager
runtime::BufferManager mBufferManager;
// Number of layers
SizeType32 mNumLayers;
// Volume of [numKvHeads, tokensPerBlock, sizePerHead]
SizeType32 mBlockSize;
// Used to keep track of number of free blocks during scheduling
SizeType32 mSchedulingNumFreeBlocks;
// Number of tokens per one block
SizeType32 mTokensPerBlock;
// List of all blocks by idx
std::vector<BlockPtr> mAllBlocksById;
// Dummy block acting as root for BlockToken searches
BlockPtr mCachedBlocksRoot;
// Statistics for block allocations/reuse
std::size_t mAllocTotalBlocks, mAllocNewBlocks, mReusedBlocks;
// KV cache type (self or cross)
CacheType mCacheType;
};
class KVCacheManager
{
public:
using SizeType32 = tensorrt_llm::runtime::SizeType32;
using SequencesPtr = GenerationRequest::SharedPtr;
using CudaStreamPtr = std::shared_ptr<runtime::CudaStream>;
using CacheType = tensorrt_llm::batch_manager::kv_cache_manager::CacheType;
KVCacheManager(SizeType32 numLayers, SizeType32 numKvHeads, SizeType32 sizePerHead, SizeType32 tokensPerBlock,
SizeType32 blocksInPrimaryPool, SizeType32 blocksInSecondaryPool, SizeType32 maxNumSequences,
SizeType32 maxBeamWidth, SizeType32 maxAttentionWindow, SizeType32 sinkTokenLength, bool useOneMoreBlock,
CudaStreamPtr stream, bool enableBlockReuse = false, bool onboardBlocks = true,
CacheType cacheType = CacheType::kSELF);
void allocatePools(nvinfer1::DataType dtype, bool useUvm = false);
void startScheduling();
[[nodiscard]] SizeType32 getTokensPerBlock() const
{
return mBlockManager.getTokensPerBlock();
}
[[nodiscard]] SizeType32 getMaxNumBlocks() const
{
return mBlockManager.getMaxNumBlocks();
}
[[nodiscard]] SizeType32 getUsedNumBlocks() const
{
return mBlockManager.getNumAllocatedBlocks();
}
[[nodiscard]] SizeType32 getNumFreeBlocks() const
{
return mBlockManager.getNumFreeBlocks();
}
[[nodiscard]] SizeType32 getNumAllocTotalBlocks() const
{
return mBlockManager.getNumAllocTotalBlocks();
}
[[nodiscard]] SizeType32 getNumAllocNewBlocks() const
{
return mBlockManager.getNumAllocNewBlocks();
}
[[nodiscard]] SizeType32 getNumReusedBlocks() const noexcept
{
return mBlockManager.getNumReusedBlocks();
}
[[nodiscard]] KvCacheStats getKvCacheStats() const
{
KvCacheStats kvCacheStats;
kvCacheStats.maxNumBlocks = getMaxNumBlocks();
kvCacheStats.freeNumBlocks = getNumFreeBlocks();
kvCacheStats.usedNumBlocks = getUsedNumBlocks();
kvCacheStats.toksPerBlock = getTokensPerBlock();
kvCacheStats.allocTotalBlocks = getNumAllocTotalBlocks();
kvCacheStats.allocNewBlocks = getNumAllocNewBlocks();
kvCacheStats.reusedBlocks = getNumReusedBlocks();
return kvCacheStats;
}
[[nodiscard]] SizeType32 getMaxBlocksPerSeq() const
{
return mMaxBlocksPerSeq;
}
[[nodiscard]] BlockManager const& getBlockManager() const
{
return mBlockManager;
}
/// @brief Function that computes the number of KV cache blocks needed to advance a request by one or two
/// iterations
/// @param req The request for which we need to calculate the number of needed KV cache blocks
/// @return The number of blocks
[[nodiscard]] SizeType32 getNeededBlocksOneStep(LlmRequest const& req, bool twoStepsLookAhead) const;
/// @brief Function that computes the number of KV cache blocks needed to advance a request to completion (i.e. for
/// maxNewTokens)
/// @param req The request for which we need to calculate the number of needed KV cache blocks
/// @return The number of blocks
[[nodiscard]] SizeType32 getNeededBlocksToCompletion(LlmRequest const& req) const;
void addContextTokens(SizeType32 seqSlotIdx, SizeType32 numTokens);
void addToken(SizeType32 seqSlotIdx);
void addSequence(SizeType32 seqSlotIdx, SizeType32 inputLength, SizeType32 beamWidth,
std::shared_ptr<LlmRequest> const& llmRequest = nullptr);
void removeSequence(SizeType32 seqSlotIdx, std::shared_ptr<LlmRequest> const& llmRequest = nullptr);
void schedulingRemoveSequence(SizeType32 seqSlotIdx);
[[nodiscard]] runtime::ITensor::UniquePtr getBlockPoolPointers() const;
void getBlockOffsetsOfBatch(
runtime::ITensor& output, SizeType32 firstBatchSlotIdx, SizeType32 batchSize, SizeType32 beamWidth) const;
//! @return maxBlockCount of all beams
SizeType32 copyBlockOffsets(
runtime::ITensor& output, SizeType32 outputSlotOffset, SizeType32 seqSlotIdx, SizeType32 beamWidth) const;
// Volume of [2, numKvHeads, tokensPerBlock, sizePerHead]
[[nodiscard]] static SizeType32 constexpr calculatePageSize(tensorrt_llm::runtime::ModelConfig const& modelConfig)
{
return 2 * modelConfig.getNbKvHeads() * modelConfig.getTokensPerBlock() * modelConfig.getSizePerHead();
}
// numLayers * 2 * numKvHeads * sizePerHead
[[nodiscard]] static SizeType32 constexpr calculateCacheSizePerToken(
tensorrt_llm::runtime::ModelConfig const& modelConfig, tensorrt_llm::runtime::WorldConfig const& worldConfig)
{
return modelConfig.getNbAttentionLayers(worldConfig.getPipelineParallelism()) * 2 * modelConfig.getNbKvHeads()
* modelConfig.getSizePerHead();
}
[[nodiscard]] static std::tuple<SizeType32, SizeType32> const calculateMaxNumBlocks(KvCacheConfig const& config,
nvinfer1::DataType dtype, tensorrt_llm::runtime::ModelConfig const& modelConfig,
tensorrt_llm::runtime::WorldConfig const& worldConfig, runtime::BufferManager const& bufferManager);
[[nodiscard]] SizeType32 getNumPrepopulatedTokens(SizeType32 batchSlotIdx, SizeType32 beamIdx) const
{
auto const& prepopulatedTokens = mSequences.at(batchSlotIdx)->getNumPrepopulatedTokens();
return prepopulatedTokens.size() > 0 ? prepopulatedTokens.at(beamIdx) : 0;
}
[[nodiscard]] bool isEnableBlockReuse() const
{
return mEnableBlockReuse;
}
void removeToken(SizeType32 seqSlotIdx);
void rewindKVCache(SizeType32 seqSlotIdx, SizeType32 rewindLengths);
[[nodiscard]] bool isCrossKv() const
{
return mCacheType == CacheType::kCROSS;
}
private:
void setOffsets(kernels::KVCacheIndex* offsetsPtr, nvinfer1::Dims const& offsetsShape, SizeType32 seqSlotIdx,
SizeType32 beamIdx, SizeType32 blockIdx, KVCacheBlock::IdType blockId) const;
void resetBlockOffsets(SizeType32 seqSlotIdx, SizeType32 beamWidth);
void cacheBlockOffsets(GenerationRequest const& seq, SizeType32 seqSlotIdx);
void cacheNewBlockOffsets(GenerationRequest const& seq, SizeType32 seqSlotIdx);
void updateNewBlockPointer(GenerationRequest const& seq, SizeType32 seqSlotIdx, SizeType32 blockIdx);
void updateToken(SizeType32 seqSlotIdx, bool addToken);
private:
// Maximum number of sequences
SizeType32 mMaxNumSequences;
// Maximum beam width
SizeType32 mMaxBeamWidth;
// Maximum number of blocks per sequence
SizeType32 mMaxBlocksPerSeq;
// Maximum kv cache length per sequence
// Enable cyclic kv cache when it exceeds
SizeType32 mMaxAttentionWindow;
// Number of tokens to fill up the sink tokens to a full block size
SizeType32 mSinkBubbleLength;
// Maximum token length (including bubble)
SizeType32 mMaxTokenNum;
// Number of tokens in the sink blocks
SizeType32 mSinkBlockTokenLength;
// Block manager
BlockManager mBlockManager;
// List of all sequences
std::vector<SequencesPtr> mSequences;
// buffer for block indices for all managed sequences
runtime::ITensor::SharedPtr mSequenceBlockIndices;
// Whether to cache KV pages for reuse
bool mEnableBlockReuse;
// KV cache type (self or cross)
CacheType mCacheType;
};
} // namespace tensorrt_llm::batch_manager::kv_cache_manager