TensorRT-LLMs/cpp/include/tensorrt_llm/runtime/iGptDecoderBatched.h
wili 54ad95eaa8
Feat: Variable-Beam-Width-Search (VBWS) part3 (#3338)
* feat/Variable-Beam-Width-Search-Part3, v1.0

Signed-off-by: wili-65535 <wili-65535@user.noreply.github.com>

* feat/Variable-Beam-Width-Search-Part3, v1.1

Signed-off-by: wili-65535 <wili-65535@user.noreply.github.com>

* feat/Variable-Beam-Width-Search-Part3, v1.2

Signed-off-by: wili-65535 <wili-65535@user.noreply.github.com>

---------

Signed-off-by: wili-65535 <wili-65535@user.noreply.github.com>
Co-authored-by: wili-65535 <wili-65535@user.noreply.github.com>
2025-04-08 23:51:27 +08:00

131 lines
4.6 KiB
C++

/*
* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tensorrt_llm/runtime/cudaEvent.h"
#include "tensorrt_llm/runtime/cudaStream.h"
#include "tensorrt_llm/runtime/eagleBuffers.h"
#include "tensorrt_llm/runtime/explicitDraftTokensBuffers.h"
#include "tensorrt_llm/runtime/iStatefulGptDecoder.h"
#include "tensorrt_llm/runtime/iTensor.h"
#include "tensorrt_llm/runtime/lookaheadBuffers.h"
#include <memory>
#include <utility>
#include <vector>
namespace tensorrt_llm::batch_manager
{
class LlmRequest;
}
namespace tensorrt_llm::runtime
{
namespace decoder
{
class DecoderState;
}
namespace decoder_batch
{
class Input
{
public:
using TensorConstPtr = ITensor::SharedConstPtr;
using TensorPtr = ITensor::SharedPtr;
explicit Input(std::vector<TensorPtr> const& logits, std::vector<bool> const& active)
: logits{logits}
, active{active}
{
TLLM_CHECK_WITH_INFO(
this->active.size() == logits.size(), "'active' vector size does not match logits vector size");
}
explicit Input(std::vector<TensorPtr> const& logits)
: Input{logits, std::vector<bool>(logits.size(), true)}
{
}
//! Mandatory parameters
//! [batchSize][1, beamWidth, vocabSizePadded] or [generatedTokensPerStep, 1, vocabSizePadded], on gpu
std::vector<TensorPtr> logits;
//! Control activity of decoder slots in batch
std::vector<bool> active; // [batchSize]
//! Empty buffer filled in GptDecoderBatched, sorted by slots, [maxTokensPerEngineStep, batchSize]
TensorPtr batchSlots;
//! Filled with slots in request order, [batchSize]
TensorPtr batchSlotsRequestOrder;
//! For beam search
//! Indices into KV cache of different rays within one beam
TensorPtr cacheIndirection; // [batchSize, maxBeamWidth, maxSeqLen], on gpu
//! [maxBatchSize][maxAcceptedDraftTokensPerStep][maxDraftTokens + 1, vocabSizePadded]
std::vector<std::vector<TensorPtr>> predictedDraftLogits;
//! Explicit draft tokens data
std::optional<ExplicitDraftTokensBuffers::EngineOutputs> explicitDraftTokensInputs;
std::optional<ExplicitDraftTokensBuffers::EngineInputs> explicitDraftTokensLastInputs;
//! Eagle data
std::optional<EagleBuffers::EngineOutputs> eagleInputs;
std::optional<EagleBuffers::Inputs> eagleLastInputs;
};
using Output = decoder::Output;
} // namespace decoder_batch
//! GPT decoder class with support for in-flight batching
class IGptDecoderBatched
{
public:
using CudaStreamPtr = std::shared_ptr<CudaStream>;
using LlmRequestPtr = std::shared_ptr<tensorrt_llm::batch_manager::LlmRequest>;
using RequestVector = std::vector<LlmRequestPtr>;
using TensorPtr = std::shared_ptr<ITensor>;
//! @brief Setup the decoder before calling `forward()`
virtual void setup(executor::DecodingMode const& mode, SizeType32 maxBatchSize, SizeType32 maxBeamWidth,
SizeType32 maxAttentionWindow, SizeType32 sinkTokenLength, SizeType32 maxSequenceLength,
SizeType32 maxTokensPerStep, nvinfer1::DataType dtype, ModelConfig const& modelConfig,
WorldConfig const& worldConfig)
= 0;
//! @brief Disable Lookahead decoding.
virtual void disableLookahead(RequestVector const& genRequests, TensorPtr const& batchSlots) = 0;
//! @brief Run one step for all requests without blocking the host process and return the token for synchronization.
virtual CudaEvent forwardAsync(decoder_batch::Output& output, decoder_batch::Input const& input) = 0;
//! @brief Run one step for all requests and wait for completion on the host.
virtual void forward(decoder_batch::Output& output, decoder_batch::Input const& input) = 0;
//! @brief Gather final beam search results for request `batchIdx`.
//! Result will only be available after event returned
[[nodiscard]] virtual CudaEvent finalize(decoder::DecoderState const& decoderState, SizeType32 batchSlot,
SamplingConfig const& samplingConfig, bool streaming) const
= 0;
protected:
IGptDecoderBatched() = default;
virtual ~IGptDecoderBatched() = default;
};
} // namespace tensorrt_llm::runtime