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54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "tensorrt_llm/batch_manager/common.h"
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#include "tensorrt_llm/common/algorithm.h"
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#include "tensorrt_llm/common/optionalRef.h"
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#include "tensorrt_llm/runtime/modelConfig.h"
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namespace tensorrt_llm::runtime
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{
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class BufferManager;
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class CudaStream;
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} // namespace tensorrt_llm::runtime
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namespace tensorrt_llm::batch_manager
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{
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class DecoderInputBuffers;
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class MedusaBuffers;
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class HandleContextLogits : Algorithm
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{
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public:
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template <typename T>
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using OptionalRef = tensorrt_llm::common::OptionalRef<T>;
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constexpr static auto name{"HandleContextLogits"};
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HandleContextLogits() = default;
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runtime::SizeType32 operator()(DecoderInputBuffers& inputBuffers, RequestVector const& contextRequests,
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runtime::ITensor::SharedPtr const& logits, std::vector<runtime::SizeType32> const& numContextLogitsVec,
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runtime::ModelConfig const& modelConfig, runtime::BufferManager const& manager,
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OptionalRef<MedusaBuffers> medusaBuffers) const;
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};
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} // namespace tensorrt_llm::batch_manager
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