TensorRT-LLMs/cpp/tensorrt_llm/layers/lookaheadAlgorithm.h
Kaiyu Xie db4edea1e1
Update TensorRT-LLM (#1763)
* Update TensorRT-LLM

---------

Co-authored-by: Kota Tsuyuzaki <bloodeagle40234@gmail.com>
Co-authored-by: Pzzzzz <hello-cd.plus@hotmail.com>
Co-authored-by: Patrick Reiter Horn <patrick.horn@gmail.com>
2024-06-11 16:59:02 +08:00

137 lines
6.7 KiB
C++

/*
* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "lookaheadPoolManager.h"
#include "tensorrt_llm/layers/baseLayer.h"
#include "tensorrt_llm/layers/decodingParams.h"
#include "tensorrt_llm/runtime/common.h"
#include <curand_kernel.h>
namespace tensorrt_llm::layers
{
//! @brief An CPU implementation of Lookahead with ITensor.
class LookaheadAlgorithm
{
public:
using TensorPtr = runtime::ITensor::SharedPtr;
using TensorConstPtr = runtime::ITensor::SharedConstPtr;
//! @brief Currently the resource management is to be aligned with batch manager.
//! @param w, n, g is the Jacobi window, n-gram level and guess set size respectively.
LookaheadAlgorithm(
runtime::SizeType32 maxW, runtime::SizeType32 maxN, runtime::SizeType32 maxG, runtime::SizeType32 id = 0)
: mMaxW(maxW)
, mMaxN(maxN)
, mMaxG(maxG)
, mFilling(0)
, mPoolManager(maxG)
, mId(id)
, mGoldenTokensMax(
runtime::BufferManager::cpu(runtime::ITensor::makeShape({maxN * 2 - 1}), nvinfer1::DataType::kINT32))
, mPrefillsMax(runtime::BufferManager::cpu(runtime::ITensor::makeShape({maxN - 2}), nvinfer1::DataType::kINT32))
, mKeyTokensMax(runtime::BufferManager::cpu(runtime::ITensor::makeShape({maxW}), nvinfer1::DataType::kINT32))
, mPastTokensMax(
runtime::BufferManager::cpu(runtime::ITensor::makeShape({maxW * (maxN - 1)}), nvinfer1::DataType::kINT32))
, mGuessTokensMax(
runtime::BufferManager::cpu(runtime::ITensor::makeShape({maxG * (maxN - 1)}), nvinfer1::DataType::kINT32))
{
}
//! @brief setup per request, fill internal states from @param prompt.
void setup(TensorConstPtr const& prompt, runtime::SizeType32 w, runtime::SizeType32 n, runtime::SizeType32 g);
//! @brief accept the new generated tokens.
//! LookaheadDecodingLayer need call once for the first token in generation phase.
void accept(TensorConstPtr const& generatedTokens);
//! @brief combine lookahead and guess to prepare the tensors.
//! input @param offsetPtr is position id of the last golden token, in a TensorPtr.
//! input @param lastTokenPtr the last golden token for searching in the pool, in a TensorPtr.
//! output @param draftTokens, positionIds, samplingMask; including the golden token, the lookahead
//! and the verification branch information. @param length holds the draft tokens length.
void prepare(TensorPtr const& draftTokens, TensorPtr const& positionIds, TensorPtr const& samplingMask,
TensorPtr const& length, TensorConstPtr const& offsetPtr, TensorConstPtr const& lastTokenPtr);
//! @brief update the internal states and generate accepted tokens from @param outputTokens.
//! input @param sampledTokens is the all the tokens from the language model. The position at samplingMask=1 is
//! valid. input @param endToken is the end token for `verify` early quit.
//! output @param acceptedTokens, acceptedOffsets ind @param acceptedLength.
void update(TensorPtr const& acceptedTokens, TensorPtr const& acceptedOffsets, TensorPtr const& acceptedLength,
TensorConstPtr const& sampledTokens, TensorConstPtr const& endToken);
private:
//! @brief generate lookahead branch information.
//! input @param offset the position id of the last golden token.
//! output @param draftTokens, positionIds, samplingMask of the lookahead branch.
//! @return the actual filled lookahead length.
runtime::SizeType32 lookahead(TensorPtr const& draftTokens, TensorPtr const& positionIds,
TensorPtr const& samplingMask, runtime::SizeType32 offset);
//! @brief generate verification branch information. Also save the guessed tokens for future verification.
//! input @param offset the position id of the last golden token.
//! input @param lastToken the last golden token for searching in the pool.
//! output @param guessTokens, guessIds, samplingMask of the verification branch.
//! @return the actual filled guess length.
runtime::SizeType32 guess(TensorPtr const& guessTokens, TensorPtr const& guessIds, TensorPtr const& samplingMask,
runtime::SizeType32 offset, runtime::TokenIdType lastToken);
//! @brief verify the guessed tokens results and generate the longest accepted tokens.
//! input @param newLastToken is the new-generated last golden token.
//! input @param goldenTokens is the guessed token results from the language model.
//! input @param endToken is the end token for early quit detection.
//! output @param accepted, acceptedOffsets in @param acceptedLength, .
void verify(TensorPtr const& accepted, TensorPtr const& acceptedOffsets, TensorPtr const& acceptedLength,
runtime::TokenIdType newLastToken, TensorConstPtr const& goldenTokens, TensorConstPtr const& endToken);
private:
LookaheadPoolManager mPoolManager;
//! the random prefill tokens,
TensorPtr mPrefillsMax; // shape [mMaxN-2]
TensorPtr mPrefills; // shape [mN-2]
//! the look ahead branch window
TensorPtr mPastTokensMax; // shape [mMaxW * (mMaxN-1)]
TensorPtr mPastTokens; // shape [mW, (mN-1)]
//! the shifted mPastTokens as key tokens;
TensorPtr mKeyTokensMax; // shape [mMaxW]
TensorPtr mKeyTokens; // shape [mW]
//! all the moving tail golden tokens
TensorPtr mGoldenTokensMax; // shape[mMaxN*2-1]
TensorPtr mGoldenTokens; // shape[mN*2-1]
//! the same guess tokens from `guess` and used in `verify`
TensorPtr mGuessTokensMax; // shape [mMaxG*(mMaxN-1)]
TensorPtr mGuessTokens; // shape [mG*(mN-1)]
//! look ahead algorithm parameters, Window size, Level and Guess set size.
//! max for reserving resources and current for current request.
runtime::SizeType32 const mMaxW{0};
runtime::SizeType32 const mMaxN{0};
runtime::SizeType32 const mMaxG{0};
runtime::SizeType32 mW{0};
runtime::SizeType32 mN{0};
runtime::SizeType32 mG{0};
//! in prefilling mode when mFilling < mN-1.
runtime::SizeType32 mFilling;
//! @brief record the current golden token for debugging.
runtime::TokenIdType mCurrentToken;
runtime::SizeType32 mId;
};
} // namespace tensorrt_llm::layers