TensorRT-LLMs/cpp/tensorrt_llm/common/mcastDevMemUtils.h
Zongfei Jing dbaddb3a29
Adding two-shot allreduce kernel and mnnvl multicasting buffer (#4216)
* Adding two-shot allreduce kernel and mnnvl multicasting buffergit gffe

Signed-off-by: Shiyu Li <shili@nvidia.com>

Adding comments

Signed-off-by: Shiyu Li <shili@nvidia.com>

Add unittest of the twoshot kernel.

Signed-off-by: Shiyu Li <shili@nvidia.com>

Update dispatch logic

Signed-off-by: Shiyu Li <shili@nvidia.com>

Use cpu barrier instead of GPU at init

Signed-off-by: Shiyu Li <shili@nvidia.com>

Merge dispatch logic fix

Signed-off-by: Shiyu Li <shili@nvidia.com>

Update the kernel to use GPU-managed buffer

Signed-off-by: Shiyu Li <shili@nvidia.com>

* Refine

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Clean code

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Fix compile error

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Fix issue

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Clean up

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Simplify AllReduce interface

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Rename

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Fix warning

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Tidy code

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Rename

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Fix compile error

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Refine

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Skip ut for no_fusion

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

* Refine

Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>

---------

Signed-off-by: Shiyu Li <shili@nvidia.com>
Signed-off-by: Zongfei Jing <20381269+zongfeijing@users.noreply.github.com>
Co-authored-by: Shiyu Li <shili@nvidia.com>
2025-05-22 03:42:36 +08:00

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C++

/*
* Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
// Avoid circular dependency
namespace tensorrt_llm::runtime
{
class McastDeviceMemory;
}
namespace tensorrt_llm::common
{
using McastDeviceMemory = tensorrt_llm::runtime::McastDeviceMemory;
// Register a buffer with the McastDeviceMemory class. This function does not check if the ptr belongs to the buffer!
void registerMcastDevMemBuffer(void* ptr, McastDeviceMemory* buf);
void unregisterMcastDevMemBuffer(McastDeviceMemory* buf);
// Find the buffer object from the given pointer, if it has been registered. This function does not take any size
// information. Thus a derived pointer cannot used as the key.
McastDeviceMemory* findMcastDevMemBuffer(void* ptr);
} // namespace tensorrt_llm::common