* hex-mm: new weight layout and fusion updates
* hvx-mm: unroll the new tiled vec_dots to optimize hvx register util
* hex-mm: optimize dyn.quant format for q8_0 and q8_1 to reduce overhead in vec_dots.
* hvx-mm: parallel quantizer per block for large rows
* hvx-mm: simplify and futher optimize dyn.quant and vec_dots
* hvx-mm: keep intermediate per tile accumulators in fp16
* hmx-mm: optimize weight dequant by aligning the repacked tiles with the DMA
* hmx-mm: remove qweight scratch and just use vtcm_weight
* hmx-mm: remove all unused and obsolete code
* hmx-mm: the new tiled repack format is here to stay -- rename all x4x2 to _tiled
* hmx-mm: improve activation processing with dma prefetch
* hex-mm: fix hmx/hvx fallback logic and MUL_MAT_ID allocation (unbreaks OLMoE)
* hex-mm: align the weight tiles with dma just like we did in hmx-mm
* hex-mm: factor out common mm bits into htp/matmul-ops.h
* hex-mm: start moving mm kernel selection to the host
* hex-mm: move all of the matmul param compute into the host
* hmx-mm: restore pipelined mode
* hmx-mm: unroll the dequant functions to optimize register usage
* hmx-mm: further improve activation process
* hex-mm: use vtcm_seq_alloc for all vtcm allocations and define more common functions
* hex-mm: improve mm optimizer to acount for number of activation threads
* hex-mm: fix matmul-id kernel params selection (unbreaks OLMoE and LFM)
* hexagon: remove support for arch < v73 since HMX is now required for most use-cases
* hex-mm: cleanup naming for consistency
* hex-mm: make sure matmul fusion accounts for vtcm allocation
* hex-mm: minor cleanup for kernel_params definition
* hex-mm: replace hardcoded limits with proper checks for vtcm requirements
* hex-mm: add support for non-tiled mm as a fallback option and factor out hvx kernels into separate header
* hex-mm: remove unused functions
* hex-mm: add shorthand for MM_SELECT in run-tool script
* hvx-mm: factor out hvx/hmx microkernels and unify matmul entry and dispatch
* hex-mm: further cleanup matmul fallback path
* hex-mm: refactor matmul entry point and dispatch a bit further
* hexagon: update cmake build to enable hmx for everything
* hex-ops: optimize kernel_param updates and include summary in the logs
* hex-mm: add support for GGML_HEXAGON_MM_SELECT
* hex-mm: add hex-common header
* hex-mm: pass correct number of tasks to workpool
* hex-mm: add proper checks for no-work in dyn.quant tasks
* hex-mm: convert all quantizers into a macro
* hex-mm: fix hvx-flat fallback to pass all MUL_MAT tests
* hex-mm: vectorize q8_1 quantizer
* hex-mm: improve fused ffn mm stride handling
* hex-mm: consistent use of n_threads and pipeline in kernel_params
* hexagon: minor formatting
* hex-mm: update MUL_MAT_ID kernel_param handling to make sure host/npu are in sync
* hvx-mm: go back to accumulating in fp32 in tiled hvx kernels, more accurate and same perf
* hvx-mm: unroll the loops and remove masking that is not needed for tiled accums
* hmx-mm: optimize activation processing (slit loops, some unrolling, etc)
* hmx-mm: minor optimization for output processing
* hex-mm: consistent use of uint32_t and size_t in mm kernels
* hex-mm: remove legacy restrictions for rows to be multiple of 256
* hexagon: replace sprintf with snprintf
* hex-mm: relax hardcoded nrows checks and rely on VTCM size requirements
* hexagon: minor alignment fix
* hexagon: fix trailing spaces
* hex-mm: relax padding from 256 to 128 (leftovers)
* hex-mm: remove redundant checks for weight align to 128
we always use 2D dma for the weights and align them properly
* hmx-mm: MUL_MAT_ID better work distribution between hvx threads and hmx tracing
* hex-mm: specialize per-token mmid activation handling
* hex-profile: update python scripts to handle kernel-params section in the logging output
* hex-mm: move n_prefetch (aka dma_depth) into kernel params and remove unused fields
* hex-trace: use easier to parse format, simply and fix post-proc scripts
* hmx-mm: relax 32 row limit for output processing which helps utilization
* hmx-mm: use start-chunk idx for tracing info
* hmx-mm: parameterize activation dma pipeline
* hexagon: add support for simple graph caching to avoid recomputing kernel-params
* hex-mm: remove left-over repack functions
* hex-mm: tighten n_prefetch asserts
* hex-mm: remove duplicate round/align_up helper
* hexagon: cleanup common header used in host/npu
* hexagon: update early wakeup threshold
* hmx-mm: define cost constants and update solver to assume that repacked ne[1] is padded to 32
* hmx-mm: make precompute_matmul a bit more readable (split into smaller functions, etc)
* hex-mm: remove n_threads constraint
* hex-mm: minor formatting updates
* hex-mm: remove obsolete profiling logs
* hex-mm: restore hardcode gate to refuse lm-head to avoid repacking that tensor
* vulkan: make SQR/SQRT/SIN/COS/CLAMP/LEAKY_RELU use unary.comp
* vulkan: make NORM support noncontig
* add noncontiguous row test cases for norm/l2_norm, handle this in the CPU backend and l2_norm.comp
* fix supports_op for cuda and webgpu
* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1].
Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy
* Make GDN changes in all backends. Address review comments.
* Fix CI build errors
* cpu: add GGML_OP_COL2IM_1D
Add the overlap-add (scatter-add) step of a 1D transposed convolution.
A ConvTranspose1d factorizes as a GEMM followed by col2im: a weight
pre-permuted to [IC, K*OC] is contracted against the [IC, T_in] input
with mul_mat to produce a column matrix [K*OC, T_in], and col2im_1d
scatters those columns back into the [T_out, OC] signal, with
T_out = (T_in - 1)*s0 + K - 2*p0.
Keeping the contraction as a plain mul_mat leaves the heavy work on the
optimized (and quantizable) matmul kernels, so col2im_1d only does the
cheap overlap-add.
CPU uses a gather formulation parallelized over output channels,
supporting F32, F16 and BF16 with an F32 accumulator.
* tests: add backend coverage for GGML_OP_COL2IM_1D
Add test_col2im_1d next to the conv_transpose_1d cases, covering F32,
F16 and BF16 across eight geometries: the canonical kernel = 2*stride
DAC upsampling shape, overlap, no overlap, cropping (p0 = 1 and
p0 = stride/2), kernel < stride with zeroed gaps, kernel not a
multiple of stride, and a single column unfold.
Perf mode gets three real vocoder stage shapes reporting memory
bandwidth. max_nmse_err relaxes to 5e-4 for F16 and BF16.
* cpu: harden GGML_OP_COL2IM_1D
ggml_col2im_1d validates s0, oc, p0 and input contiguity at graph
build time, before the oc division, protecting every backend at once.
The kernel asserts the contiguity its flat indexing assumes and its
doc states the full output length including the crop term.
The kernel parallelizes over the time axis: the split stays balanced
down to OC = 1, where the previous channel split was single threaded.
Values are bit identical on the three real vocoder chains, two out of
three improve.
* tests: extend the GGML_OP_COL2IM_1D grid
The eval grid grows to eleven geometries: OC = 1 (mono output stage),
K = 1 with stride > 1 (sparse scatter, every gap position zeroed) and
a crop down to T_out = 2 where all the gather bounds act at once.
* tests: add col2im_1d equivalence test
tests/test-col2im-1d.cpp proves mul_mat + col2im_1d matches the
native ggml_conv_transpose_1d on the CPU backend, F32 bit exact, F16
and BF16 through casts of the column matrix. test-backend-ops cannot
cover this for a CPU only op since the CPU backend is its own
reference there.
* rpc: bump protocol patch version for GGML_OP_COL2IM_1D
GGML_OP_COUNT goes from 96 to 97 with the new op, which trips the
static_assert in ggml-rpc.h. Bump RPC_PROTO_PATCH_VERSION since the
op is appended and no existing op code shifts.
This allows vec4 loads of the B elements. Also increase BK to 64 when this is
enabled. Neither of these alone is consistently faster, but together these give
a nice speedup.
In ggml-vulkan.cpp, we need to make sure the B matrix alignment and stride are
multiples of 4.
* Start work on flash_attn refactor
* Refactor
* Split k/v quantization
* Refactor and abstract quantization logic for flash_attn and mul_mat
* Add quantization support to tile path
* formatting
* Move to functions, add a check
Create a pool of N threads that grab a chunk of up to 100 tests at a time to
iterate through. The number of tests at a time decreases as fewer remain.
Each thread uses its own dev and cpu backend, and set_n_threads_fn is not
called on the cpu backend.
Fix some TSAN issues that arose:
- In init_tensor_uniform, don't use static vector of generators.
- Replace gmtime with versions that don't use a global variable.
- Mutex calls to print_test_result.
* metal : fix GGML_OP_SET kernel threads
* tests : extend test_cpy to support different src/dst shapes
Extend test_cpy to support different source and destination tensor shapes
for CPY operations (reshaping), where the total number of elements must match.
- Renamed ne -> ne_src, added ne_dst parameter (default: use src shape)
- Added 50 new reshaping test cases covering 1D<->2D<->3D<->4D conversions
- Tests exercise 1024 boundary, small shapes, and large dimensionality changes
- Fixed dangling reference bug (storing & to temporary std::array)
- Updated all existing test calls with permute/transpose args for compatibility
Assisted-by: llama.cpp:local pi
* metal : optimize concat kernel with row batching for small widths
When ne0 < 256, batch multiple rows into a single threadgroup to improve
occupancy. This avoids underutilizing the GPU when processing narrow tensors.
- Dispatch nth = min(256, ne0) threads per group
- Calculate nrptg (rows per threadgroup) to fill up to 256 threads
- Update kernel index calculation to handle the row batching
- Add boundary check for i1 >= ne1
Assisted-by: llama.cpp:local pi
* tests : clean-up
* tests : refactor CPY shape tests to use dimension permutations
Replace 75 hardcoded test cases with a loop over permutations of
{3, 5, 7, 32} (total elements: 3360). Each src permutation is tested
against canonical sorted and reverse dst, skipping identical shapes.
Covers F32, F16, and Q4_0 (when both src and dst ne0 == 32).
Assisted-by: llama.cpp:local pi
* hexagon: remove gathers and better handling of vtcm in ssm-conv
* hexagon: relax ssm-conv gating requirements
* hexagon: add new prefill ssm-conv backend test
* hexagon: remove trailing white space
* hex-rope: uninline rope_cache_init, otherwise it breaks after rebaseing with SSM_CONV changes
---------
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
* spec: support MTP
* fix batch size
* rename files
* cont : simplify (#7)
* MTP: clean-up (#9)
* MTP: clean-up
* review: use llama_context_type instead of llama_graph_type
* review: remove llama_model_has_mtp
* review: fix convert issues
* convert: fix pycheck
* review: formatting
* use `mtp-` for identifying mtp models
* convert: fix mtp conversion
* mtp -> draft-mtp
* remove unused llama_arch
* add need_embd in speculative
* llama: allow partial seq_rm for GDN models for speculative decoding
Currently speculative checkpoint needs to restart from a checkpoint
after some draft tokens are not accepted, this leads to some wastage in
running the target again. This PR adds the ability to rollback upto
`draft_max` by storing the GDN intermediates.
* fix pending state
* vulkan: add GDN partial rollback
* meta: extend check to axis 1
* metal: add GDN partial rollback
Extend the gated delta net kernel to store intermediate states for
partial rollback support on the Metal backend.
- Add K (snapshot slot count) as a function constant
- Read input state from slot 0 of the 3D state tensor
- Write intermediate states to different slots during token loop
- For K=1, maintain backward-compatible single-slot behavior
Ref: https://github.com/ggml-org/llama.cpp/commit/8c05923630110223669f069af2000e9cf10c02bc
Assisted-by: llama.cpp:local pi
* delta_net_base: use ggml_pad instead of new_tensor
* review: add need_rs_seq
* review: rename part_bounded to n_rs
* review: deslop comments
* review: rename, add asserts
* server : adjust checkpoint logic (#11)
* server : adjust checkpoint logic
* cont : rm asserts
* server-context: fix early exit
* spec : fix compatibility with n-gram and add TODOs (#13)
* metal : cleanup
* llama : fix faulty bitwise check in recurrent memory
* server : disable RS-based MTP in combination with other spec types
* spec : add TODOs
* cont : fix comment
* cont : update comment
* common : fix logic for ngram + mtp compat
* llama-memory: enable checkpointing with partial rollback
* cont: add test-case for loading into a dirty ctx
* llama-memory-recurrent: clear rs_idx in clear
* download: fix mtp path
* llama-arch: fix enorm op
* docs: update docs
* conversion: fix type annotations
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
The MUL_MAT test loop iterates over base_types[] to generate non-contig
permutation cases (3 standard permutations across n in {1, 8, 16}).
BF16 is absent from base_types[], so these 9 cases were never generated
for BF16 even though every other type covered by base_types[] tests them.
Add the missing 9 cases explicitly: BF16 x F32, m=16, k=256, bs=[2,3],
permutations {0,2,1,3}, {0,1,3,2}, {0,3,2,1}, with n in {1, 8, 16}.
Suggested-by: @jeffbolznv
* cuda: tighten snake fusion type checks for all operands (defensive, sync vulkan)
* cuda: reject snake fusion when ne[2] or ne[3] > 1 (mirror vulkan PR review)
* cuda: merge type_ok and types_ok into a single types_ok (address am17an review)
* cuda: filter ADD/SUB/MUL/DIV in supports_op to F32/F16
bin_bcast only dispatches F32/F16 type triplets, mirror the
vulkan filter so unsupported types fall back through cpy
instead of aborting.
* test-backend-ops: extend snake_fuse to rank-4 with ne[2]/ne[3] > 1 cases
* mimo-v2.5: add flash attention mma/tiles for for d_kq=192 d_v=128
* mimo-v2.5: follow (256, 256) fattn templates
* mimo-v2.5: cleanup comments
* mimo-v2.5: further comment cleanup
* mimo-v2.5: address PR feedback
fix GQA handling
check for other dangling 320/576 carveouts and mirror them for 192
Add to backend ops test so new paths are covered
* cuda: fuse snake activation (mul, sin, sqr, mul, add)
Add ggml_cuda_op_snake_fused with F32 / F16 / BF16 templates. The
matcher recognizes the naive 5 op decomposition emitted by audio
decoders (BigVGAN, Vocos) for snake activation
y = x + sin(a*x)^2 * inv_b and rewrites it to a single elementwise
kernel.
Add test_snake_fuse comparing CPU naive vs CUDA fused across
F32 / F16 / BF16.
* cuda: address review feedback from @am17an
Use ggml_cuda_cast for F32/F16/BF16 conversions and rename
kernel_snake to snake_kernel to match upstream conventions.
* cuda: snake fusion fastdiv on T_len, Suggested-by: @am17an
* Update tests/test-backend-ops.cpp
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* cuda: snake fusion check add->type matches x->type
Address review feedback from @am17an
* cuda: snake fusion check add->type matches x->type
Moved for readability (equivalent)
Address review feedback from @am17an
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* CUDA: batch out_prod inner loop with cublasSgemmStridedBatched
* CUDA: batch out_prod inner loop with cublasSgemmStridedBatched
* CUDA: add cublasSgemmStridedBatched mapping for HIP and MUSA backends
* vulkan: Support asymmetric FA in coopmat2 path
There has been some recent interest/experimentation with mixed quantization
types for FA. I had originally designed the cm2 FA shader with this in mind
(because I didn't realize it wasn't supported at the time!), this change
adds the missing pieces and enables it.
Also support Q1_0 since people have been trying that out (seems crazy, but
who knows).
We should be able to do similar things in the coopmat1/scalar path, but
there's another change open against the scalar path and I don't want to
conflict.
* reorder cases
* initial Q1_0 Metal backend
* tuning q1_0 metal kernels
* add Q1_0 to test-backend-ops
* add Q1_0<->F32 copy test
* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* CUDA: Fix CUB's argsort when nrows % block_size == 0 CCCL < 3.1
We wrongly calculated offset_grid as `ceildiv(nrows, block_size)`,
while it must be `ceildiv(nrows + 1, block_size)`. As a consequence, we
had uninitialized values in `offset_iterator[nrows]` for the case when
`nrows % block_size == 0`.
Fixes#21162
* Reduce nrows in test case to 256, don't need 768
Added check for dst_t to cuda_cast template for float
Restored ggml_cuda_ue4m3_to_fp32, changed vecdot ints to int32ts
Added CUDART/HIP Check and HIP/fp8 include
Added NVFP4 to Test-backend-ops
Added hip_fp8_e4m3 to __nv_fp8_e4m3 typedef
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Refactor CUDA 2D transpose implementation to support multiple kernel types and improve parameter handling
- Introduced a `conv2d_transpose_params` struct for better parameter management.
- Updated `conv2d_transpose_kernel` to be templated for different kernel types (float and half).
- Modified `ggml_cuda_conv_2d_transpose_p0` to handle both F16 and F32 kernel types.
- Enhanced test cases to validate functionality for both kernel types.
* Refactor test cases for 2D convolution transpose to support dynamic kernel types
- Updated `test_conv_transpose_2d` structure to improve parameter handling by reordering constructor arguments.
- Enhanced test case generation to iterate over kernel types, allowing for flexible testing of different configurations.
- Removed hardcoded kernel type instances in favor of a loop for better maintainability and scalability.
* Refactor ggml_compute_forward_conv_transpose_2d to support both F16 and F32 tensor types.
* Refactor conv2d transpose kernel to use a template for kernel type, enhancing flexibility for different data types.
Update test cases to include both F16 and F32 tensor types for comprehensive coverage.
* Update ggml/src/ggml-cuda/conv2d-transpose.cu
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Update ggml/src/ggml-cpu/ggml-cpu.c
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* Refactor conv2d transpose implementation by removing the conv2d_transpose_params struct and dispatching with direct kernel launch.
* Enhance cpu conv2d transpose implementation by introducing a templated kernel type for improved flexibility with F16 and F32 data types.
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* tests: allow loading test-backend-ops tests from json
* add error threshold based on op
* add error when file cannot be read
* add graph operator json extraction tool
* add nb parameter for non-contiguous input tensors
* fix view check
* only use view if non-contiguous/permuted, use C++ random instead of rand()
* replace internal API calls with public llama_graph_reserve call
* reduce test description length
* fix nb[0] not getting set for view
* add name to tests
* fix inplace error
* use text file instead of json
* move llama_graph_reserve function to new llama-ext header, move export-graph-ops to tests/
* fix missing declaration
* use pragma once
* fix indent
* fix Windows build
* vulkan: add GATED_DELTA_NET op support
Implements the fused gated delta net recurrence as a Vulkan compute
shader with full support for scalar gate, KDA vector gate, GQA
broadcast, multi-token sequences, and permuted (non-contiguous) q/k
inputs. Specialization constants select head size (32/64/128) and
KDA mode at pipeline creation time.
Passes all 13 test-backend-ops cases on AMD Radeon 890M (RADV GFX1150).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* vulkan: optimize GATED_DELTA_NET shader (Phase 1)
- vec4 dot products on all inner loops (dp4 hardware intrinsic)
- Cache exp(g) in shared memory for KDA path, eliminating ~32K
redundant global reads and ~16K redundant exp() calls per token
- vec4 fused decay + rank-1 update (3 vec4 ops vs 12 scalar ops)
- Add perf benchmark cases for GATED_DELTA_NET to test-backend-ops
KDA TG: +5.4% throughput. Non-KDA: no regressions.
13/13 test-backend-ops passing on AMD Radeon 890M (RADV GFX1150).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* vulkan: address review feedback for GATED_DELTA_NET
Pipeline array refactor [3][2], A_TYPE/D_TYPE/FLOAT_TYPE shader macros,
scale in push constants, supports_op fix, dispatch restructuring.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* vulkan: use FLOAT_TYPE for buffer/shared declarations, align formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* vulkan: add explicit FLOAT_TYPE casts for buffer loads
Wrap data_q, data_k, and data_g buffer reads with FLOAT_TYPE() casts
to ensure correct behavior across all Vulkan configurations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* vulkan: fix Q/K broadcast for interleaved head layout
Adapt to the interleaved broadcast convention from #20340:
head_id / rq1 → head_id % neq1
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Progeny Alpha <ProgenyAlpha@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* llama : enable chunked fused GDN path
* models : avoid Q and K repeats when using fused GDA
* cont : fix comment
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* cont : fix the fix
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
* cont : fix
* metal : add GDN kernel (#20361)
* metal : add Metal backend for GGML_OP_GATED_DELTA_NET
Add a fused Metal kernel for the gated delta net recurrence op
(#19504), enabling GPU-accelerated inference for DeltaNet-based
models (Qwen3.5, etc.) on Apple Silicon.
Supports both GDA (scalar gate) and KDA (per-row gate) modes
with head_size 64 and 128. Unsupported configurations (head_size
32, non-contiguous tensors) gracefully fall back to CPU.
Performance: Qwen3.5-0.8B Q4_K_M on M4 Max
tg128: 170 -> 213 t/s (+25%)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* metal : validate contiguity of all input tensors in supports_op
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* metal : add algorithm equivalence comment for GDA decay path
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* cont : unslop + optimize
* cont : clean-up
---------
Co-authored-by: Paul Flynn <paul@arkavo.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* CUDA: AR gated delta net improvements (#20391)
* Add FastDiv to gated_delta_net_cuda
* Shard columns across warps
This reduces register pressure (avoids spill for S_v = 128) and gives
the warp-scheduler more CTAs to schedule (thus hiding data-access
latencies).
* Remove unneded include in gated_delta_net.cu
* Improve comments
* Apply code-formating
* Make sharding HIP-compatible
1. Use ggml_cuda_get_physical_warp_size() to determine warp size flexibly
2. Add test with partial warp to test sum reduction on CUDA
* Remove fastdiv_s64, as we can treat neqk1 and rq3 as uint32_t
* Rename variables
* Enable GDN also for prefill, move TODO for chunked_GDN
* Actually remove the TODO from 2068908975
* Get warp size at runtime
warp_size is not known at compile time in hip host code.
* Don't expose ggml_cuda_get_physical_warp_size on host
---------
Co-authored-by: uvos <devnull@uvos.xyz>
* llama : refactor llm_build_delta_net_base API
---------
Co-authored-by: Aman Gupta <amangupta052@gmail.com>
Co-authored-by: Paul Flynn <paul@arkavo.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Oliver Simons <osimons@nvidia.com>
Co-authored-by: uvos <devnull@uvos.xyz>
* WIP: add NVFP4 quantization support
* tests
* improve NVFP4 dot product implementation performance and fix bad super call
* typo
* Use nvfp4 kvalues
* vulkan : fix NVFP4 shader compilation by including kvalues_mxfp4 lookup table
* vulcal and perf fixes
* wip
* Fix metal
* fix vulcan
* Rename threshold & fix wrong scale
* Fix MOE
* Shelf backend implementations (CUDA, Metal, Vulkan, arch-specific SIMD)
Remove NVFP4 support from GPU backends and architecture-specific
optimized dot products. These should be added in separate PRs so
backend specialists can review them independently.
Reverted files:
- ggml-cuda: common.cuh, convert.cu, mmq.cu/cuh, mmvq.cu, vecdotq.cuh,
quantize.cu/cuh, mma.cuh, ggml-cuda.cu, fattn-tile.cuh
- ggml-metal: ggml-metal.metal, ggml-metal-device.cpp, ggml-metal-impl.h,
ggml-metal-ops.cpp
- ggml-vulkan: ggml-vulkan.cpp, all vulkan-shaders/*
- ggml-cpu arch: arm/quants.c, x86/quants.c, powerpc/quants.c, s390/quants.c
Core NVFP4 support (type definition, CPU fallback dot product,
quantization, dequantization, conversion) is retained.
* Fix arch-fallback.h: add NVFP4 generic fallback for all platforms
After shelving backend-specific SIMD implementations, the generic
CPU dot product needs to be aliased on ARM, x86, PowerPC, and s390
platforms that previously relied on arch-specific versions.
* quantize: add NVFP4 as a quantization type option
* Fix ggml_fp32_to_ue4m3: handle subnormal values
Previously, values with ue4m3_exp <= 0 were clamped to 0, causing
all small scales to underflow. This made NVFP4 quantization via
llama-quantize produce garbage (PPL = 5.8M) since typical transformer
weights have amax/6.0 in the range 0.001-0.01, which falls in the
UE4M3 subnormal range.
Now subnormals are properly encoded as man * 2^-9 (exp=0, man=1..7),
matching the decode path in ggml_ue4m3_to_fp32.
Result: NVFP4 requantization now produces PPL = 15.25 (vs F16 = 14.33),
comparable to Q4_1 (PPL = 15.81) at slightly lower BPW (4.70 vs 5.15).
* Restore ARM NEON NVFP4 dot product implementation
Restores the optimized ggml_vec_dot_nvfp4_q8_0 for ARM NEON using
vqtbl1q_s8 lookup and ggml_vdotq_s32 dot products.
tg128 performance: 4.37 t/s (generic) -> 13.66 t/s (NEON) = 3.1x speedup
* Optimize ARM NEON NVFP4 dot product: LUT + vpaddq + vfmaq
- Add ue4m3_scale_lut[128] to ggml-common.h replacing branch-heavy
ggml_ue4m3_to_fp32() in the hot loop
- Use vpaddq_s32 for pairwise int32 reduction instead of vaddvq_s32
- Accumulate with vfmaq_f32 into float32x4_t vector accumulators
tg128: 8.1 -> 31.0 t/s (3.8x speedup, 77% of Q4_1 speed)
* ARM NEON NVFP4: rearrange q8 to match nibble layout
Alternative approach: rearrange q8 data to match the NVFP4 lo/hi
nibble layout instead of rearranging the looked-up NVFP4 values.
Eliminates vcombine_s8(vget_low, vget_low) shuffles.
Performance is equivalent (~18.5 t/s) - the bottleneck is the 2x
block overhead from QK=16 vs QK=32, not the shuffle instructions.
* CPU only backend 64 super-block layout
* cleanup
* Remove unused LUT
* int
* exclude NVFP4 from unsupported ops in metal build
* remove quantization for now
* store scales as native UE4M3, preserve original model bits when possible
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* correct comment
* format
* reduce duplication and cleanup
* Address comments
* move detection to prepare_tensors
* Use math instead of const
* Move
* fix comment
* Shelf quantize tests
* Rebase and move check
* cleanup
* lint
* Update gguf-py/gguf/scripts/gguf_convert_endian.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Use fallback quant config
* Simplify
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* organize
* Refactor
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Update convert_hf_to_gguf.py
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* add quantize_nvfp4 (required for test_quants.py)
* add quantize_nvfp4 (required for test_quants.py)
* add quantize_nvfp4 (required for test_quants.py)
* fix return type
---------
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>