# libmtmd dev guide ## History Please refer to [multimodal.md](../../docs/multimodal.md) for a broader context. In short: - `libmtmd` started as a wrapper around `libllava` / `clip.cpp` - Various components that used to be in `clip.cpp` are moved progressively to mtmd. For example, preprocessor is now part of mtmd ## Terminologies - mtmd: **M**ul**T**i**M**o**D**al - bitmap: representing a raw input data, for example: RGB image, PCM audio - tiles / slices: for llava-uhd-style models, the preprocessor breaks a large input into smaller square images called tiles or slices - chunk: a mtmd_input_chunk represents a preprocessed input that can then be passed through `mtmd_encode()` ## Pipeline A typical pipeline of the core libmtmd is as follows: - A bitmap (RGB image or PCM audio) is created - Bitmap and the text prompt is provided to `mtmd_tokenize()` that breaks the input into chunks - The tokenizer function first expands a "lazy" bitmap if it finds one. Typically, this is used by video, so that one media token corresponds to one input bitmap - For models that support "fused" temporal frames like Qwen-VL, the tokenizer tries to merge pair of consecutive frames into one batch - The preprocessor will then be called, which produces a list of chunks - Depending on the model itself, special tokens will be injected to separate image chunks (i.e. llava-uhd-style models) - Multiple bitmaps may be batched together to form a larger `mtmd_batch()` - Single image or batch is encoded, via `mtmd_encode()` or `mtmd_batch_encode()` - Get the output embeddings ## Helper We provide a set of helper functions via `mtmd_helper` to make using libmtmd easier. The helper provides: - Image, audio and video file decoding (for example, decode raw JPEG into RGB bitmap) - Manage `llama_batch` and calls to `llama_decode`