086c7f9ea8
* [WIP] Nightly integration tests * initial SD tests * update SD slow tests * style * repaint * ImageVariations * style * finish imgvar * img2img tests * debug * inpaint 1.5 * inpaint legacy * torch isn't happy about deterministic ops * allclose -> max diff for shorter logs * add SD2 * debug * Update tests/pipelines/stable_diffusion_2/test_stable_diffusion.py Co-authored-by: Patrick von Platen <patrick.v.platen@gmail.com> * Update tests/pipelines/stable_diffusion/test_stable_diffusion.py Co-authored-by: Patrick von Platen <patrick.v.platen@gmail.com> * fix refs * Update src/diffusers/utils/testing_utils.py Co-authored-by: Pedro Cuenca <pedro@huggingface.co> * fix refs * remove debug Co-authored-by: Patrick von Platen <patrick.v.platen@gmail.com> Co-authored-by: Pedro Cuenca <pedro@huggingface.co>
131 lines
4.5 KiB
Python
131 lines
4.5 KiB
Python
# coding=utf-8
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# Copyright 2022 HuggingFace Inc.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import gc
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import unittest
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import numpy as np
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import torch
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from diffusers import RePaintPipeline, RePaintScheduler, UNet2DModel
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from diffusers.utils.testing_utils import load_image, load_numpy, nightly, require_torch_gpu, torch_device
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from ...test_pipelines_common import PipelineTesterMixin
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torch.backends.cuda.matmul.allow_tf32 = False
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class RepaintPipelineFastTests(PipelineTesterMixin, unittest.TestCase):
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pipeline_class = RePaintPipeline
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test_cpu_offload = False
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def get_dummy_components(self):
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torch.manual_seed(0)
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torch.manual_seed(0)
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unet = UNet2DModel(
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block_out_channels=(32, 64),
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layers_per_block=2,
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sample_size=32,
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in_channels=3,
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out_channels=3,
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down_block_types=("DownBlock2D", "AttnDownBlock2D"),
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up_block_types=("AttnUpBlock2D", "UpBlock2D"),
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)
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scheduler = RePaintScheduler()
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components = {"unet": unet, "scheduler": scheduler}
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return components
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def get_dummy_inputs(self, device, seed=0):
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if str(device).startswith("mps"):
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generator = torch.manual_seed(seed)
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else:
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generator = torch.Generator(device=device).manual_seed(seed)
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image = np.random.RandomState(seed).standard_normal((1, 3, 32, 32))
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image = torch.from_numpy(image).to(device=device, dtype=torch.float32)
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mask = (image > 0).to(device=device, dtype=torch.float32)
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inputs = {
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"image": image,
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"mask_image": mask,
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"generator": generator,
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"num_inference_steps": 5,
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"eta": 0.0,
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"jump_length": 2,
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"jump_n_sample": 2,
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"output_type": "numpy",
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}
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return inputs
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def test_repaint(self):
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device = "cpu" # ensure determinism for the device-dependent torch.Generator
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components = self.get_dummy_components()
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sd_pipe = RePaintPipeline(**components)
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sd_pipe = sd_pipe.to(device)
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sd_pipe.set_progress_bar_config(disable=None)
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inputs = self.get_dummy_inputs(device)
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image = sd_pipe(**inputs).images
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image_slice = image[0, -3:, -3:, -1]
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assert image.shape == (1, 32, 32, 3)
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expected_slice = np.array([1.0000, 0.5426, 0.5497, 0.2200, 1.0000, 1.0000, 0.5623, 1.0000, 0.6274])
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assert np.abs(image_slice.flatten() - expected_slice).max() < 1e-3
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@nightly
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@require_torch_gpu
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class RepaintPipelineNightlyTests(unittest.TestCase):
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def tearDown(self):
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super().tearDown()
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gc.collect()
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torch.cuda.empty_cache()
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def test_celebahq(self):
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original_image = load_image(
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"https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/"
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"repaint/celeba_hq_256.png"
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)
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mask_image = load_image(
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"https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/repaint/mask_256.png"
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)
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expected_image = load_numpy(
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"https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main/"
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"repaint/celeba_hq_256_result.npy"
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)
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model_id = "google/ddpm-ema-celebahq-256"
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unet = UNet2DModel.from_pretrained(model_id)
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scheduler = RePaintScheduler.from_pretrained(model_id)
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repaint = RePaintPipeline(unet=unet, scheduler=scheduler).to(torch_device)
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repaint.set_progress_bar_config(disable=None)
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repaint.enable_attention_slicing()
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generator = torch.Generator(device=torch_device).manual_seed(0)
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output = repaint(
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original_image,
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mask_image,
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num_inference_steps=250,
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eta=0.0,
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jump_length=10,
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jump_n_sample=10,
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generator=generator,
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output_type="np",
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)
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image = output.images[0]
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assert image.shape == (256, 256, 3)
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assert np.abs(expected_image - image).mean() < 1e-2
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