mirror of
https://github.com/ThrowTheSwitch/CMock.git
synced 2026-06-06 05:25:29 +00:00
Update CMock documentation
This commit is contained in:
+293
-117
@@ -1,15 +1,14 @@
|
||||
[All code is copyright © 2007-2014 Cmock Project
|
||||
[All code is copyright © 2007-2017 ThrowTheSwitch.org
|
||||
by Mike Karlesky, Mark VanderVoord, and Greg Williams.
|
||||
|
||||
This Documentation Is Released Under a Creative Commons 3.0
|
||||
Attribution Share-Alike License]
|
||||
|
||||
|
||||
What the What?
|
||||
==============
|
||||
|
||||
CMock is a nice little tool which takes your header files and creates
|
||||
a Mock interface for it so that you can more easily Unit test modules
|
||||
a Mock interface for it so that you can more easily unit test modules
|
||||
that touch other modules. For each function prototype in your
|
||||
header, like this one:
|
||||
|
||||
@@ -60,7 +59,23 @@ call DoesSomething enough, or too much, or with the wrong arguments,
|
||||
or in the wrong order.
|
||||
|
||||
CMock is based on Unity, which it uses for all internal testing.
|
||||
It uses Ruby to do all the main work (versions 1.8.6 through 1.9.2).
|
||||
It uses Ruby to do all the main work (versions 2.0.0 and above).
|
||||
|
||||
|
||||
Installing
|
||||
==========
|
||||
|
||||
The first thing you need to do to install CMock is to get yourself
|
||||
a copy of Ruby. If you're on linux or osx, you probably already
|
||||
have it. You can prove it by typing the following:
|
||||
|
||||
ruby --version
|
||||
|
||||
|
||||
If it replied in a way that implies ignorance, then you're going to
|
||||
need to install it. You can go to ruby-lang.org to get the latest
|
||||
version. You're also going to need to do that if it replied with a
|
||||
version that is older than 2.0.0. Go ahead. We'll wait.
|
||||
|
||||
|
||||
Generated Mock Module Summary
|
||||
@@ -76,7 +91,11 @@ Expect:
|
||||
-------
|
||||
|
||||
Your basic staple Expects which will be used for most of your day
|
||||
to day CMock work.
|
||||
to day CMock work. By calling this, you are telling CMock that you
|
||||
expect that function to be called during your test. It also specifies
|
||||
which arguments you expect it to be called with, and what return
|
||||
value you want returned when that happens. You can call this function
|
||||
multiple times back to back in order to queue up multiple calls.
|
||||
|
||||
* `void func(void)` => `void func_Expect(void)`
|
||||
* `void func(params)` => `void func_Expect(expected_params)`
|
||||
@@ -84,10 +103,30 @@ to day CMock work.
|
||||
* `retval func(params)` => `void func_ExpectAndReturn(expected_params, retval_to_return)`
|
||||
|
||||
|
||||
ExpectAnyArgs:
|
||||
--------------
|
||||
|
||||
This behaves just like the Expects calls, except that it doesn't really
|
||||
care what the arguments are that the mock gets called with. It still counts
|
||||
the number of times the mock is called and it still handles return values
|
||||
if there are some.
|
||||
|
||||
* `void func(void)` => `void func_ExpectAnyArgs(void)`
|
||||
* `void func(params)` => `void func_ExpectAnyArgs(void)`
|
||||
* `retval func(void)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)`
|
||||
* `retval func(params)` => `void func_ExpectAnyArgsAndReturn(retval_to_return)`
|
||||
|
||||
|
||||
Array:
|
||||
------
|
||||
|
||||
An ExpectWithArray will check as many elements as you specify.
|
||||
An ExpectWithArray is another variant of Expect. Like expect, it cares about
|
||||
the number of times a mock is called, the arguments it is called with, and the
|
||||
values it is to return. This variant has another feature, though. For anything
|
||||
that resembles a pointer or array, it breaks the argument into TWO arguments.
|
||||
The first is the original pointer. The second specify the number of elements
|
||||
it is to verify of that array. If you specify 1, it'll check one object. If 2,
|
||||
it'll assume your pointer is pointing at the first of two elements in an array.
|
||||
If you specify zero elements, it will check just the pointer if
|
||||
`:smart` mode is configured or fail if `:compare_data` is set.
|
||||
|
||||
@@ -97,14 +136,59 @@ If you specify zero elements, it will check just the pointer if
|
||||
* `retval func(other, ptr* param)` => `void func_ExpectWithArrayAndReturn(other, ptr* param, int param_depth, retval_to_return)`
|
||||
|
||||
|
||||
Ignore:
|
||||
-------
|
||||
|
||||
Maybe you don't care about the number of times a particular function is called or
|
||||
the actual arguments it is called with. In that case, you want to use Ignore. Ignore
|
||||
only needs to be called once per test. It will then ignore any further calls to that
|
||||
particular mock. The IgnoreAndReturn works similarly, except that it has the added
|
||||
benefit of knowing what to return when that call happens. If the mock is called more
|
||||
times than IgnoreAndReturn was called, it will keep returning the last value without
|
||||
complaint. If it's called less times, it will also ignore that. You SAID you didn't
|
||||
care how many times it was called, right?
|
||||
|
||||
* `void func(void)` => `void func_Ignore(void)`
|
||||
* `void func(params)` => `void func_Ignore(void)`
|
||||
* `retval func(void)` => `void func_IgnoreAndReturn(retval_to_return)`
|
||||
* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
|
||||
|
||||
|
||||
Ignore Args:
|
||||
------------
|
||||
|
||||
Maybe you overall want to use Expect and its similar variations, but you don't care
|
||||
what is passed to a particular argument. This is particularly useful when that argument
|
||||
is a pointer to a value that is supposed to be filled in by the function. You don't want
|
||||
to use ExpectAnyArgs, because you still care about the other arguments. Instead, before
|
||||
any of your Expect calls are made, you can call this function. It tells CMock to ignore
|
||||
a particular argument for the rest of this test, for this mock function.
|
||||
|
||||
* `void func(params)` => `void func_IgnoreArg_paramName(void)`
|
||||
|
||||
|
||||
ReturnThruPtr:
|
||||
--------------
|
||||
|
||||
Another option which operates on a particular argument of a function is the ReturnThruPtr
|
||||
plugin. For every argument that resembles a pointer or reference, CMock generates an
|
||||
instance of this function. Just as the AndReturn functions support injecting one or more
|
||||
return values into a queue, this function lets you specify one or more return values which
|
||||
are queued up and copied into the space being pointed at each time the mock is called.
|
||||
|
||||
* `void func(param1)` => `void func_ReturnThruPtr_paramName(val_to_return)`
|
||||
* => `void func_ReturnArrayThruPtr_paramName(cal_to_return, len)`
|
||||
* => `void func_ReturnMemThruPtr_paramName(val_to_return, size)`
|
||||
|
||||
|
||||
Callback:
|
||||
---------
|
||||
|
||||
As soon as you stub a callback in a test, it will call the callback
|
||||
whenever the mock is encountered and return the retval returned
|
||||
from the callback (if any) instead of performing the usual expect
|
||||
checks. It can be configured to check the arguments first (like
|
||||
expects) or just jump directly to the callback.
|
||||
If all those other options don't work, and you really need to do something custom, you
|
||||
still have a choice. As soon as you stub a callback in a test, it will call the callback
|
||||
whenever the mock is encountered and return the retval returned from the callback (if any)
|
||||
instead of performing the usual expect checks. It can be configured to check the arguments
|
||||
first (like expects) or just jump directly to the callback.
|
||||
|
||||
* `void func(void)` => `void func_StubWithCallback(CMOCK_func_CALLBACK callback)`
|
||||
where `CMOCK_func_CALLBACK` looks like: `void func(int NumCalls)`
|
||||
@@ -119,10 +203,9 @@ where `CMOCK_func_CALLBACK` looks like: `retval func(params, int NumCalls)`
|
||||
Cexception:
|
||||
-----------
|
||||
|
||||
If you are using Cexception for error handling, you can use this
|
||||
to throw errors from inside mocks. Like Expects, it remembers
|
||||
which call was supposed to throw the error, and it still checks
|
||||
parameters.
|
||||
Finally, if you are using Cexception for error handling, you can use this to throw errors
|
||||
from inside mocks. Like Expects, it remembers which call was supposed to throw the error,
|
||||
and it still checks parameters first.
|
||||
|
||||
* `void func(void)` => `void func_ExpectAndThrow(value_to_throw)`
|
||||
* `void func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)`
|
||||
@@ -130,43 +213,6 @@ parameters.
|
||||
* `retval func(params)` => `void func_ExpectAndThrow(expected_params, value_to_throw)`
|
||||
|
||||
|
||||
Ignore:
|
||||
-------
|
||||
|
||||
This plugin supports two modes. You can use it to force CMock to
|
||||
ignore calls to specific functions or to just ignore the arguments
|
||||
passed to those functions. Either way you can specify multiple
|
||||
returns or a single value to always return, whichever you prefer.
|
||||
|
||||
* `void func(void)` => `void func_Ignore(void)`
|
||||
* `void func(params)` => `void func_Ignore(void)`
|
||||
* `retval func(void)` => `void func_IgnoreAndReturn(retval_to_return)`
|
||||
* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
|
||||
|
||||
|
||||
Ignore Args:
|
||||
------------
|
||||
|
||||
This plugin adds the ability to specify specifc arguments to ignore
|
||||
for a function, instead of ignoring all the arguments or the entire
|
||||
function call, as the Ignore plugin supports. This will create a function
|
||||
for each argument and each function.
|
||||
|
||||
* `void func(params)` => `void func_IgnoreArg_paramName(void)`
|
||||
|
||||
|
||||
ReturnThruPtr:
|
||||
--------------
|
||||
|
||||
This plugin adds a number of options for returning data through arguments
|
||||
that are pointers. This is fled separately from the Expect/Ignore call, so
|
||||
you will want to issue one of those calls each time as well. This will only
|
||||
create an extra call for arguments that are pointers. It will create one per
|
||||
pointer argument.
|
||||
|
||||
* `void func(param1)` => `void func_ReturnThruPtr_paramName(val_to_return)`
|
||||
* => `void func_ReturnArrayThruPtr_paramName(cal_to_return, len)`
|
||||
* => `void func_ReturnMemThruPtr_paramName(val_to_return, size)`
|
||||
|
||||
Running CMock
|
||||
=============
|
||||
@@ -174,10 +220,11 @@ Running CMock
|
||||
CMock is a Ruby script and class. You can therefore use it directly
|
||||
from the command line, or include it in your own scripts or rakefiles.
|
||||
|
||||
|
||||
Mocking from the Command Line
|
||||
-----------------------------
|
||||
|
||||
After unpacking CMock, you will find CMock.rb in the 'lib' directory.
|
||||
After unpacking CMock, you will find cmock.rb in the 'lib' directory.
|
||||
This is the file that you want to run. It takes a list of header files
|
||||
to be mocked, as well as an optional yaml file for a more detailed
|
||||
configuration (see config options below).
|
||||
@@ -191,6 +238,7 @@ And this will create two mocks using the default configuration:
|
||||
|
||||
ruby cmock.rb ../mocking/stuff/is/fun.h ../try/it/yourself.h
|
||||
|
||||
|
||||
Mocking From Scripts or Rake
|
||||
----------------------------
|
||||
|
||||
@@ -201,6 +249,7 @@ three ways.
|
||||
|
||||
You may specify nothing, allowing it to run with default settings:
|
||||
|
||||
require 'cmock.rb'
|
||||
cmock = CMock.new
|
||||
|
||||
You may specify a YAML file containing the configuration options
|
||||
@@ -212,7 +261,9 @@ You may specify the options explicitly:
|
||||
|
||||
cmock = Cmock.new(:plugins => [:cexception, :ignore], :mock_path => 'my/mocks/')
|
||||
|
||||
|
||||
Config Options:
|
||||
---------------
|
||||
|
||||
The following configuration options can be specified in the
|
||||
yaml file or directly when instantiating.
|
||||
@@ -229,81 +280,136 @@ Defined in the yaml file, they look more like this:
|
||||
- __intrinsic
|
||||
:when_ptr: :compare
|
||||
|
||||
In all cases, you can just include the things that you want to override
|
||||
from the defaults. We've tried to specify what the defaults are below.
|
||||
|
||||
* `:attributes`:
|
||||
These are attributes that CMock should ignore for you for testing
|
||||
purposes. Custom compiler extensions and externs are handy things to
|
||||
put here.
|
||||
put here. If your compiler is choking on some extended syntax, this
|
||||
is often a good place to look.
|
||||
|
||||
* defaults: ['__ramfunc', '__irq', '__fiq', 'register', 'extern']
|
||||
|
||||
* `:c_calling_conventions`:
|
||||
Similarly, CMock may need to understand which C calling conventions
|
||||
might show up in your codebase. If it encounters something it doesn't
|
||||
recognize, it's not going to mock it. We have the most common covered,
|
||||
but there are many compilers out there, and therefore many other options.
|
||||
|
||||
* defaults: ['__stdcall', '__cdecl', '__fastcall']
|
||||
|
||||
* `:callback_after_arg_check`:
|
||||
Tell `:callback` plugin to do the normal argument checking before it
|
||||
calls the callback function. This defaults to false, where the
|
||||
callback function is called instead of the argument verification.
|
||||
Tell `:callback` plugin to do the normal argument checking **before** it
|
||||
calls the callback function by setting this to true. WHen false, the
|
||||
callback function is called **instead** of the argument verification.
|
||||
|
||||
* default: false
|
||||
|
||||
* `:callback_include_count`:
|
||||
Tell `:callback` plugin to include an extra parameter to specify the
|
||||
number of times the callback has been called. If set to false, the
|
||||
callback has the same interface as the mocked function. This can be
|
||||
handy when you're wanting to use callback as a stub.
|
||||
|
||||
* default: true
|
||||
|
||||
* `:cexception_include`:
|
||||
Tell `:cexception` plugin where to find CException.h... only need to
|
||||
define if it's not in your build path already.
|
||||
Tell `:cexception` plugin where to find CException.h... You only need to
|
||||
define this if it's not in your build path already... which it usually
|
||||
will be for the purpose of your builds.
|
||||
|
||||
* default: *nil*
|
||||
|
||||
* `:enforce_strict_ordering`:
|
||||
CMock always enforces the order that you call a particular function,
|
||||
so if you expect GrabNabber(int size) to be called three times, it
|
||||
will verify that the sizes are in the order you specified. You might
|
||||
also want to make sure that all different functions are called in a
|
||||
*also* want to make sure that all different functions are called in a
|
||||
particular order. If so, set this to true.
|
||||
|
||||
* default: false
|
||||
|
||||
* `:framework`:
|
||||
Currently the only option is `:unity.` Eventually if we support other
|
||||
unity test frameworks (or if you write one for us), they'll get added
|
||||
here.
|
||||
|
||||
: default: :unity
|
||||
|
||||
* `:includes`:
|
||||
An array of additional include files which should be added to the
|
||||
mocks. Useful for global types and definitions used in your project.
|
||||
There are more specific versions if you care WHERE in the mock files
|
||||
the includes get placed. You can define any or all of
|
||||
`:includes_h_pre_orig_header,` `:includes_h_post_orig_header, `
|
||||
`:includes_c_pre_header,` `:includes_c_post_header
|
||||
the includes get placed. You can define any or all of these options.
|
||||
|
||||
* `:includes`
|
||||
* `:includes_h_pre_orig_header`
|
||||
* `:includes_h_post_orig_header`
|
||||
* `:includes_c_pre_header`
|
||||
* `:includes_c_post_header`
|
||||
* default: nil #for all 5 options
|
||||
|
||||
* `:memcmp_if_unknown`:
|
||||
This is true by default. When true, CMock will just do a memory
|
||||
comparison of types that it doesn't recognize (not standard types, not
|
||||
in `:treat_as,` and not in a unity helper). If you instead want it to
|
||||
throw an error, just set this to false.
|
||||
C developers create a lot of types, either through typedef or preprocessor
|
||||
macros. CMock isn't going to automatically know what you were thinking all
|
||||
the time (though it tries its best). If it comes across a type it doesn't
|
||||
recognize, you have a choice on how you want it to handle it. It can either
|
||||
perform a raw memory comparison and report any differences, or it can fail
|
||||
with a meaningful message. Either way, this feature will only happen after
|
||||
all other mechanisms have failed (The thing encountered isn't a standard
|
||||
type. It isn't in the :treat_as list. It isn't in a custom unity_helper).
|
||||
|
||||
* default: true
|
||||
|
||||
* `:mock_path`:
|
||||
The directory where you would like the mock files generated to be
|
||||
placed.
|
||||
|
||||
* default: mocks
|
||||
|
||||
* `:mock_prefix`:
|
||||
The prefix to append to your mock files. Defaults to “Mock”, so a file
|
||||
“USART.h” will get a mock called “MockUSART.c”
|
||||
The prefix to prepend to your mock files. For example, if it's “Mock”, a file
|
||||
“USART.h” will get a mock called “MockUSART.c”. This CAN be used with a suffix
|
||||
at the same time.
|
||||
|
||||
* default: Mock
|
||||
|
||||
* `:mock_suffix`:
|
||||
The suffix to append to your mock files. Defaults to “”.
|
||||
|
||||
* `:weak`:
|
||||
When set to some value, the generated mocks are defined as weak symbols using the configured format. Defaults to ''.
|
||||
Set to '__attribute ((weak))' for weak mocks when using GCC. Set to any non-empty string for weak mocks when using IAR.
|
||||
|
||||
The suffix to append to your mock files. For example, it it's "_Mock", a file
|
||||
"USART.h" will get a mock called "USART_Mock.h". This CAN be used with a prefix
|
||||
at the same time.
|
||||
|
||||
* default: ""
|
||||
|
||||
* `:subdir`:
|
||||
Relative subdir for your mocks. Set this to e.g. "sys" in order to
|
||||
create mock for `sys/types.h` in `:mock_path`/sys/
|
||||
This is a relative subdirectory for your mocks. Set this to e.g. "sys" in
|
||||
order to create a mock for `sys/types.h` in `(:mock_path)/sys/`.
|
||||
|
||||
* default: ""
|
||||
|
||||
* `:plugins`:
|
||||
An array of which plugins to enable. 'expect' is always active. Also
|
||||
available currently are `:ignore,` `:ignore_arg,` `:array,`
|
||||
`:cexception,` `:callback,` and `:return_thru_ptr`
|
||||
An array of which plugins to enable. ':expect' is always active. Also
|
||||
available currently:
|
||||
|
||||
* `:ignore`
|
||||
* `:ignore_arg`
|
||||
* `:expect_any_args`
|
||||
* `:array`
|
||||
* `:cexception`
|
||||
* `:callback`
|
||||
* `:return_thru_ptr`
|
||||
|
||||
* `:strippables`:
|
||||
An array containing a list of items to remove from the mocked header.
|
||||
For example, use `:strippables: ['(?:functionName\s*\(+.*?\)+)']`
|
||||
to prevent a function from being mocked.
|
||||
An array containing a list of items to remove from the header
|
||||
before deciding what should be mocked. This can be something simple
|
||||
like a compiler extension CMock wouldn't recognize, or could be a
|
||||
regex to reject certain function name patterns. For example, use
|
||||
`:strippables: ['(?:functionName\s*\(+.*?\)+)']`
|
||||
to prevent a function `functionName` from being mocked. By default, it
|
||||
is ignoring all gcc attribute extensions.
|
||||
|
||||
* default: ['(?:__attribute__\s*\(+.*?\)+)']
|
||||
|
||||
* `:treat_as`:
|
||||
The `:treat_as` list is a shortcut for when you have created typedefs
|
||||
@@ -313,36 +419,106 @@ Defined in the yaml file, they look more like this:
|
||||
did that one for you). Maybe you have a type that is a pointer to an
|
||||
array of unsigned characters? No problem, just add 'UINT8_T*' =>
|
||||
'HEX8*'
|
||||
|
||||
* NOTE: unlike the other options, your specifications MERGE with the
|
||||
default list. Therefore, if you want to override something, you must
|
||||
reassign it to something else (or to *nil* if you don't want it)
|
||||
|
||||
* default: {
|
||||
'int' => 'INT',
|
||||
'char' => 'INT8',
|
||||
'short' => 'INT16',
|
||||
'long' => 'INT',
|
||||
'int8' => 'INT8',
|
||||
'int16' => 'INT16',
|
||||
'int32' => 'INT',
|
||||
'int8_t' => 'INT8',
|
||||
'int16_t' => 'INT16',
|
||||
'int32_t' => 'INT',
|
||||
'INT8_T' => 'INT8',
|
||||
'INT16_T' => 'INT16',
|
||||
'INT32_T' => 'INT',
|
||||
'bool' => 'INT',
|
||||
'bool_t' => 'INT',
|
||||
'BOOL' => 'INT',
|
||||
'BOOL_T' => 'INT',
|
||||
'unsigned int' => 'HEX32',
|
||||
'unsigned long' => 'HEX32',
|
||||
'uint32' => 'HEX32',
|
||||
'uint32_t' => 'HEX32',
|
||||
'UINT32' => 'HEX32',
|
||||
'UINT32_T' => 'HEX32',
|
||||
'void*' => 'HEX8_ARRAY',
|
||||
'unsigned short' => 'HEX16',
|
||||
'uint16' => 'HEX16',
|
||||
'uint16_t' => 'HEX16',
|
||||
'UINT16' => 'HEX16',
|
||||
'UINT16_T' => 'HEX16',
|
||||
'unsigned char' => 'HEX8',
|
||||
'uint8' => 'HEX8',
|
||||
'uint8_t' => 'HEX8',
|
||||
'UINT8' => 'HEX8',
|
||||
'UINT8_T' => 'HEX8',
|
||||
'char*' => 'STRING',
|
||||
'pCHAR' => 'STRING',
|
||||
'cstring' => 'STRING',
|
||||
'CSTRING' => 'STRING',
|
||||
'float' => 'FLOAT',
|
||||
'double' => 'FLOAT'
|
||||
}
|
||||
|
||||
* `:treat_as_void`:
|
||||
We've seen "fun" legacy systems typedef 'void' with a custom type,
|
||||
like MY_VOID. Add any instances of those to this list to help CMock
|
||||
understand how to deal with your code.
|
||||
|
||||
* default: []
|
||||
|
||||
* `:treat_externs`:
|
||||
Set to `:include` to mock externed functions or `:exclude` to ignore
|
||||
them (the default).
|
||||
This specifies how you want CMock to handle functions that have been
|
||||
marked as extern in the header file. Should it mock them?
|
||||
|
||||
* `:include` will mock externed functions
|
||||
* `:exclude` will ignore externed functions (default).
|
||||
|
||||
* `:unity_helper_path`:
|
||||
If you have created a header with your own extensions to unity to
|
||||
handle your own types, you can set this argument to that path. CMock
|
||||
will then automagically pull in your helpers and use them. The only
|
||||
trick is that you make sure you follow the naming convention:
|
||||
UNITY_TEST_ASSERT_EQUAL_YourType
|
||||
`UNITY_TEST_ASSERT_EQUAL_YourType`. If it finds macros of the right
|
||||
shape that match that pattern, it'll use them.
|
||||
|
||||
* default: []
|
||||
|
||||
* `:verbosity`:
|
||||
0 for errors only. 1 for errors and warnings. 2 for normal. 3 for
|
||||
verbose
|
||||
How loud shoudl CMock be?
|
||||
|
||||
* 0 for errors only
|
||||
* 1 for errors and warnings
|
||||
* 2 for normal (default)
|
||||
* 3 for verbose
|
||||
|
||||
* `:weak`:
|
||||
When set this to some value, the generated mocks are defined as weak
|
||||
symbols using the configured format. This allows them to be overridden
|
||||
in particular tests.
|
||||
|
||||
* Set to '__attribute ((weak))' for weak mocks when using GCC.
|
||||
* Set to any non-empty string for weak mocks when using IAR.
|
||||
* default: ""
|
||||
|
||||
* `:when_no_prototypes`:
|
||||
When you give CMock a header file and ask it to create a mock out of
|
||||
it, it usually contains function prototypes (otherwise what was the
|
||||
point?). You can control what happens when this isn't true. You can
|
||||
set this to `:warn,` `:ignore,` or `:error
|
||||
set this to `:warn,` `:ignore,` or `:error`
|
||||
|
||||
* default: :warn
|
||||
|
||||
* `:when_ptr`:
|
||||
You can customize how CMock deals with pointers (c strings result in
|
||||
string comparisons... we're talking about other pointers here). Your
|
||||
string comparisons... we're talking about **other** pointers here). Your
|
||||
options are `:compare_ptr` to just verify the pointers are the same,
|
||||
`:compare_data` or `:smart` to verify that the data is the same.
|
||||
`:compare_data` and `:smart` behaviors will change slightly based on
|
||||
@@ -350,42 +526,42 @@ Defined in the yaml file, they look more like this:
|
||||
single element of what is being pointed to. So if you have a pointer
|
||||
to a struct called ORGAN_T, it will compare one ORGAN_T (whatever that
|
||||
is).
|
||||
|
||||
* default: :smart
|
||||
|
||||
|
||||
Compiled Options:
|
||||
-----------------
|
||||
|
||||
A number of #defines also exist for customizing the cmock experience.
|
||||
Feel free to pass these into your compiler or whatever is most
|
||||
convenient. CMock will otherwise do its best to guess what you want
|
||||
based on other settings, particularly Unity's settings.
|
||||
|
||||
CMOCK_MEM_STATIC or CMOCK_MEM_DYNAMIC
|
||||
* `CMOCK_MEM_STATIC` or `CMOCK_MEM_DYNAMIC`
|
||||
Define one of these to determine if you want to dynamically add
|
||||
memory during tests as required from the heap. If static, you
|
||||
can control the total footprint of Cmock. If dynamic, you will
|
||||
need to make sure you make some heap space available for Cmock.
|
||||
|
||||
Define one of these to determine if you want to dynamically add
|
||||
memory during tests as required from the heap. If static, you
|
||||
can control the total footprint of Cmock. If dynamic, you will
|
||||
need to make sure you make some heap space available for Cmock.
|
||||
* `CMOCK_MEM_SIZE`
|
||||
In static mode this is the total amount of memory you are allocating
|
||||
to Cmock. In Dynamic mode this is the size of each chunk allocated
|
||||
at once (larger numbers grab more memory but require less mallocs).
|
||||
|
||||
CMOCK_MEM_SIZE
|
||||
* `CMOCK_MEM_ALIGN`
|
||||
The way to align your data to. Not everything is as flexible as
|
||||
a PC, as most embedded designers know. This defaults to 2, meaning
|
||||
align to the closest 2^2 -> 4 bytes (32 bits). You can turn off alignment
|
||||
by setting 0, force alignment to the closest uint16 with 1 or even
|
||||
to the closest uint64 with 3.
|
||||
|
||||
In static mode this is the total amount of memory you are allocating
|
||||
to Cmock. In Dynamic mode this is the size of each chunk allocated
|
||||
at once (larger numbers grab more memory but require less mallocs).
|
||||
* `CMOCK_MEM_PTR_AS_INT`
|
||||
This is used internally to hold pointers... it needs to be big
|
||||
enough. On most processors a pointer is the same as an unsigned
|
||||
long... but maybe that's not true for yours?
|
||||
|
||||
CMOCK_MEM_ALIGN
|
||||
|
||||
The way to align your data to. Not everything is as flexible as
|
||||
a PC, as most embedded designers know. This defaults to 2, meaning
|
||||
align to the closest 2^2 -> 4 bytes (32 bits). You can turn off alignment
|
||||
by setting 0, force alignment to the closest uint16 with 1 or even
|
||||
to the closest uint64 with 3.
|
||||
|
||||
CMOCK_MEM_PTR_AS_INT
|
||||
|
||||
This is used internally to hold pointers... it needs to be big
|
||||
enough. On most processors a pointer is the same as an unsigned
|
||||
long... but maybe that's not true for yours?
|
||||
|
||||
CMOCK_MEM_INDEX_TYPE
|
||||
|
||||
This needs to be something big enough to point anywhere in Cmock's
|
||||
memory space... usually it's an unsigned int.
|
||||
* `CMOCK_MEM_INDEX_TYPE`
|
||||
This needs to be something big enough to point anywhere in Cmock's
|
||||
memory space... usually it's an unsigned int.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user