mirror of
https://github.com/ThrowTheSwitch/CMock.git
synced 2026-06-05 21:15:20 +00:00
Updated docs
Fixed a couple little issues and added a note about example projects
This commit is contained in:
+10
-1
@@ -162,7 +162,7 @@ care how many times it was called, right?
|
||||
* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
|
||||
|
||||
|
||||
Ignore Args:
|
||||
Ignore Arg:
|
||||
------------
|
||||
|
||||
Maybe you overall want to use Expect and its similar variations, but you don't care
|
||||
@@ -577,3 +577,12 @@ based on other settings, particularly Unity's settings.
|
||||
This needs to be something big enough to point anywhere in Cmock's
|
||||
memory space... usually it's an unsigned int.
|
||||
|
||||
Examples
|
||||
========
|
||||
|
||||
You can look in the examples directory for a couple of examples on how
|
||||
you might tool CMock into your build process. You may also want to consider
|
||||
using [Ceedling](https://throwtheswitch.org/Ceedling). Please note that
|
||||
these examples are meant to show how the build process works. They have
|
||||
failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user