Updated docs

Fixed a couple little issues and added a note about example projects
This commit is contained in:
Mark VanderVoord
2017-04-05 14:49:55 -04:00
committed by GitHub
parent f4f149792f
commit dcd6fe44af
+10 -1
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@@ -162,7 +162,7 @@ care how many times it was called, right?
* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)` * `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
Ignore Args: Ignore Arg:
------------ ------------
Maybe you overall want to use Expect and its similar variations, but you don't care Maybe you overall want to use Expect and its similar variations, but you don't care
@@ -577,3 +577,12 @@ based on other settings, particularly Unity's settings.
This needs to be something big enough to point anywhere in Cmock's This needs to be something big enough to point anywhere in Cmock's
memory space... usually it's an unsigned int. memory space... usually it's an unsigned int.
Examples
========
You can look in the examples directory for a couple of examples on how
you might tool CMock into your build process. You may also want to consider
using [Ceedling](https://throwtheswitch.org/Ceedling). Please note that
these examples are meant to show how the build process works. They have
failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;)