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Updated docs
Fixed a couple little issues and added a note about example projects
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@@ -162,7 +162,7 @@ care how many times it was called, right?
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* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
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* `retval func(params)` => `void func_IgnoreAndReturn(retval_to_return)`
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Ignore Args:
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Ignore Arg:
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------------
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------------
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Maybe you overall want to use Expect and its similar variations, but you don't care
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Maybe you overall want to use Expect and its similar variations, but you don't care
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@@ -577,3 +577,12 @@ based on other settings, particularly Unity's settings.
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This needs to be something big enough to point anywhere in Cmock's
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This needs to be something big enough to point anywhere in Cmock's
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memory space... usually it's an unsigned int.
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memory space... usually it's an unsigned int.
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Examples
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========
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You can look in the examples directory for a couple of examples on how
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you might tool CMock into your build process. You may also want to consider
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using [Ceedling](https://throwtheswitch.org/Ceedling). Please note that
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these examples are meant to show how the build process works. They have
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failing tests ON PURPOSE to show what that would look like. Don't be alarmed. ;)
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