Updated to point at HEAD of Unity master branch.

Updated initialization of an array of cexception structs to use nested brace: { 0 } => {{ 0 }}
This commit is contained in:
Greg Williams
2014-07-26 15:10:05 -04:00
parent f64bdb2ea1
commit 91bad4674e
4 changed files with 9 additions and 8 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#include "CException.h"
volatile CEXCEPTION_FRAME_T CExceptionFrames[CEXCEPTION_NUM_ID] = { 0 };
volatile CEXCEPTION_FRAME_T CExceptionFrames[CEXCEPTION_NUM_ID] = {{ 0 }};
//------------------------------------------------------------------------------------------
// Throw