* ci : disable libcommon build from xcframework
* ocd : fix name
* ci : ios-xcode change to macos-26
* cont : pin xcode
* cont : pin xcode to minor version
* vulkan: add flash attention bf16 kv support
* vulkan: bf16 FA coopmat1 support
* vulkan: bf16 FA coopmat2 support
* fix FA bf16 f32 fallback
* fix FA bf16 coopmat1 shader
* fix FA bf16 coopmat2 shader
* code cleanup
* cleanup comment change
* address feedback
* add O_TYPE for cm2 FA
* use O_TYPE for gqaStore function
* reduce BFLOAT16 ifdefs
* ci : ios use macos-15 again
* ci : add and test ccache-clear
* cont : fix
* cont : set permission
* cont : another permission
* cont : token
* cont : print key
* cont : bring back perms
* cont : test windows
* cont : add token
* cont : cleanup
* ci : make release jobs clean-up their ccache
After #23007 reclassified integrated CUDA/HIP devices as IGPU, the device
selection logic dropped the local iGPU whenever any RPC server was added,
because RPC devices made `model->devices` non-empty. On systems where the
"iGPU" is the main compute device (e.g. Strix Halo with 128 GiB of unified
memory), this caused all tensors to be allocated on the RPC peer alone and
model loading to fail.
Gate the iGPU inclusion on `gpus.empty()` instead, so RPC peers no longer
suppress the local iGPU.
closes: #23858
* CUDA: Check PTX version on host side to guard PDL dispatch
Checking on `__CUDA_ARCH_LIST__` alone is insufficient for JIT, as this
variable doesn't differentiate between compiling for say sm_90, sm_90a
or sm_90f (so forward-jittable PTX vs. arch/family-specific PTX).
Thus, one can have a bug when compiling with
`DCMAKE_CUDA_ARCHITECTURES="89;90a"`, where current code would wrongly
dispatch to PDL on sm_90/sm_120 in forward-JIT mode.
This PR fixes this issue by checking `cudaFuncAttributes::ptxVersion` of
the incoming kernel at runtime. A check on ptxVersion alone is
sufficient, as device-codes will always be >= ptxVersion (and any
violation of this would be a severe bug in CUDA/nvcc), see:
https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/#gpu-code-code-code
* Implement MurmurHash3 mixer for better hash distribution
Magic constants were taken from boost:
https://github.com/boostorg/container_hash/blob/2698b43803c012601e6bb1a6116e83767b97986c/include/boost/container_hash/detail/hash_mix.hpp#L19-L65
* Update ggml/src/ggml-cuda/common.cuh
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Address review comments, make seed non-zero
* Apply code-formatting
* Replace std::size_t -> size_t for consistency
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
When model props are fetched asynchronously from the server,
modelPropsVersion is incremented to trigger reactivity, but
only the vision effect was listening to it.
* mmvq Optim: add MMVQ_PARAMETERS_TURING(mmvq_parameter_table_id) for SM75 TURING
* avoid a mismatch for JIT compilation of Turing device code for Ampere or newer
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
---------
Co-authored-by: Copilot <copilot@github.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* misc(server): add default port to impl RAII
* misc(server): register_gcp_compat() can be const
* misc(server): use proper cpp const/auto methods
* misc(server): do not reset a unique_ptr, use make_unique instead to be exception safe
* hex-fa: clean up qf32/fp32 handling and stride handling
* hex-fa: fix corner case fp NAN issues that were cause bad output from gemma4 on v79
* hex-fa: vectorize leftover handling
* hex-fa: avoid HVX fallback during token gen HMX has more FP16 compute capacity
* hmx-mm: remove dead code
* hmx-mm: use fastdiv in x4x2 dequant
* hmx-mm: sandwich dequant and scatter to improve perf
* hmx-mm: fixed rebase conflicts
* hmx-mm: further improve weight dequant by doing early type dispatch and precomputing fastdiv
* hmx-mm: an even earlier dispatch for per-type dequant
* hmx-mm: dequant linear types like q4_0 and q4_1 without the LUTs
This is a bit faster than LUT.
* hex-cmake: one more tweak for lto
---------
Co-authored-by: Trivikram Reddy <tamarnat@qti.qualcomm.com>