[Hardware][Power] Add FAST_EXP for Power (#49571)

Signed-off-by: Akash kaothalkar <[email protected]>
Co-authored-by: Akash kaothalkar <[email protected]>
This commit is contained in:
Akash kaothalkar
2026-07-27 05:47:29 +00:00
committed by GitHub
co-authored by Akash kaothalkar
parent 5f89a03dcb
commit f19ee27e39
3 changed files with 24 additions and 4 deletions
+1 -1
View File
@@ -154,7 +154,7 @@ def main(
scale=scale,
causal=True,
alibi_slopes=None,
sliding_window=window_size,
sliding_window=window_size if sliding_window is not None else -1,
block_table=block_tables,
softcap=0,
scheduler_metadata=metadata,
+11
View File
@@ -172,4 +172,15 @@
#endif // __riscv_v
// Power VSX
#ifdef __powerpc__
// FP32Vec16::exp() in cpu_types_vsx.hpp delegates to FP32Vec8::exp(), which
// implements a vectorised 5-term minimax polynomial using VSX intrinsics.
#define DEFINE_FAST_EXP \
auto fast_exp = [&](const vec_op::FP32Vec16& vec) \
__attribute__((always_inline)) { return vec.exp(); }; \
auto fast_exp_f16 = fast_exp;
#endif // __powerpc__
#endif
+12 -3
View File
@@ -287,7 +287,7 @@ struct FP32Vec4 : public Vec<FP32Vec4> {
explicit FP32Vec4(__vector float data) : reg(data) {}
explicit FP32Vec4(const FP32Vec4& data) : reg(data.reg) {}
FP32Vec4(const FP32Vec4& data) : reg(data.reg) {}
};
struct FP32Vec8 : public Vec<FP32Vec8> {
@@ -316,7 +316,7 @@ struct FP32Vec8 : public Vec<FP32Vec8> {
explicit FP32Vec8(f32x4x2_t data) : reg(data) {}
explicit FP32Vec8(const FP32Vec8& data) {
FP32Vec8(const FP32Vec8& data) {
reg.val[0] = data.reg.val[0];
reg.val[1] = data.reg.val[1];
}
@@ -593,7 +593,7 @@ struct FP32Vec16 : public Vec<FP32Vec16> {
explicit FP32Vec16(bool, const float* ptr) : FP32Vec16(ptr) {}
explicit FP32Vec16(f32x4x4_t data) : reg(data) {}
explicit FP32Vec16(const FP32Vec16& data) {
FP32Vec16(const FP32Vec16& data) {
reg.val[0] = data.reg.val[0];
reg.val[1] = data.reg.val[1];
reg.val[2] = data.reg.val[2];
@@ -747,6 +747,15 @@ struct FP32Vec16 : public Vec<FP32Vec16> {
vec_abs(reg.val[2]), vec_abs(reg.val[3])}));
}
FP32Vec16 exp() const {
FP32Vec8 lo(f32x4x2_t{reg.val[0], reg.val[1]});
FP32Vec8 hi(f32x4x2_t{reg.val[2], reg.val[3]});
auto lo_e = lo.exp();
auto hi_e = hi.exp();
return FP32Vec16(f32x4x4_t{lo_e.reg.val[0], lo_e.reg.val[1],
hi_e.reg.val[0], hi_e.reg.val[1]});
}
float reduce_max() {
__vector float max01 = vec_max(reg.val[0], reg.val[1]);
__vector float max23 = vec_max(reg.val[2], reg.val[3]);